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The Adventures of Elliot: The Millennium Tales includes a local two-player co-op mode. The game's producer has stated that it includes no online elements as playable features, so co-op is local only. Co-op unlocks in the full game after the first Shrine of the Mystic, where Faie learns Ignite.
How Co-Op Works
In single-player, Faie acts as Elliot's fairy companion, directed independently via the right analog stick. In co-op, a second player picks up a controller and takes direct control of Faie herself, while Player 1 continues to control Elliot as normal. The two roles are quite different in feel, making this a complementary rather than symmetric co-op experience.
Faie's Co-Op Abilities
Faie is invincible in co-op and cannot be defeated, which removes the risk of losing a partner mid-fight. Under Player 2's control, Faie retains her core capabilities from single-player, including the ability to teleport Elliot to her current position. She also manages Elliot's dash in co-op. The framing from early coverage is that of an "assist mode": Player 2 is not a second combat character in the traditional sense but a supportive presence that makes the main player's run more flexible. The fairy magic abilities learned at Shrines of the Mystic remain available to Faie in co-op as they are in single-player.
Activating Co-Op and What Player 2 Does
After learning Ignite at the first Shrine of the Mystic, open the Faie menu, select Co-Op and connect a second controller. From then on, Player 2 controls Faie while Player 1 keeps control of Elliot. Beyond teleporting Elliot and managing his dash, Player 2 can assist in combat with Faie's abilities, help with traversal, and gather item drops, tul, and magicite fragments while exploring, which speeds up resource collection during a shared run.
Faie with a Single Joy-Con
On Nintendo Switch 2, Player 2 can control Faie with a single Joy-Con using these buttons.
Action | Button |
|---|---|
Move Faie | Stick |
Use the selected power | Y |
Attack | X |
Hide or come out | B |
Switch powers | SL / SR |
Accessibility Context
The assist framing of the co-op mode aligns with the game's broader accessibility philosophy. Difficulty can be changed at any guidepost, and the revival system via tul currency already reduces the cost of death for players who find combat challenging. Adding a second player as an invincible Faie extends that philosophy further, letting a more experienced player support someone less familiar with action games. This makes the mode approachable for mixed-skill households or players who want company without adding competitive pressure.
Confirmed Details
Local co-op only; the developers have said the game has no online play features.
Player 1 controls Elliot; Player 2 controls Faie.
Faie is invincible and cannot die in co-op.
Faie can teleport Elliot to her position and manages his dash.
Unlocks after Faie learns Ignite at the first Shrine of the Mystic in the full game.
The Steam "Multi-player" tag reflects the local co-op feature.
Faie's Magic Lessons cannot be practised during co-op.