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Sipan is the protagonist and sole playable character of Swords of Legends. Sipan is an Arbiter of the Underworld who is dead yet reborn, returned to the mortal world to carry out the duties of the netherworld among the living.
Sipan's task comes from the Judge of King Yama: to find souls that have lost their way, hear out the stories that keep them bound to the world, cut those worldly ties, and ferry each soul across the sea of birth and death. This role frames both the narrative and the way Sipan fights, since judging and guiding the dead is inseparable from the powers the hero wields.
As an Arbiter, Sipan can unleash mystical techniques, summon spirit creatures, and call on a wide arsenal of weapons that range from the swords of the living to the artifacts of the dead. Sipan can also capture the souls of certain defeated foes and bring them into battle through the Spirit Companion System.
A Ferryman of Souls
The developers compare Sipan’s role to a ferryman of souls in Greek mythology, a figure appointed by Yama to guide back spirits who refuse to move on. The hero is someone who has been reborn, and that station as an emissary moving between the living and the dead is what lets Sipan wield the netherworld relics that prove decisive against the game’s bosses.
Tools of the Trade
Sipan’s station grants access to a broad fighting kit drawn from three pillars. The hero carries well over a dozen weapon classes, calls on divine artifacts such as a guarding umbrella and a Bagua Mirror, and summons captured souls through the companion system. Cycling between these and combining them is the heart of how Sipan fights, detailed under Combat, and tested against the foes collected under Bosses.
Sipan's fighting options are detailed under Combat, and the duties tied to the role are explored in The Underworld and the Judge of King Yama.