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Elementa
September 7, 2026 at 01:21 AM
Added the registered company name, a company profile table, the dated Japanese and Korean entities, the August 2026 activity table and the storefront listing roles; removed the flat negative on catalogue and team size
Elementa is a game publishing company headquartered in Singapore, founded in 2020 as a subsidiary of Happy Elements. The company describes itself as a global game developer and publisher, and handles global publishing for Happy Elements' titles, with Silver Palace being its flagship announcement. Their tagline is "Joy is elemental."
Field | Detail |
|---|---|
Founded | 2020 |
Headquarters | Singapore |
Registered name | ELEMENTA GAMES PTE. LTD. |
Overseas offices | Japan and South Korea |
Japanese entity | ELEMENTA 株式会社, registered in Sumida ward, Tokyo, established March 2025 |
Korean entity | Established August 2025 |
Role | Global game developer and publisher |
Parent | |
Flagship title | |
Tagline | Joy is elemental |
Elementa was established in 2020 with the purpose of bringing Happy Elements' game portfolio to international audiences. Choosing Singapore as a headquarters was a strategic decision: the city-state is a natural hub for Southeast Asian business operations while providing easy access to global markets. The company is headquartered in Singapore and its own company description names offices in Japan and South Korea alongside it.
The official Elementa website presents the company as a forward-looking publisher focused on high-quality game experiences. The site carries the "Joy is elemental" tagline. On storefront listings the company appears under its registered name, ELEMENTA GAMES PTE. LTD.
For Silver Palace, Elementa handles the global publishing and distribution responsibilities. This means the company manages international marketing, localization coordination, community engagement outside China, and platform distribution deals. The development itself is handled by Silver Studio in Shanghai, while Elementa ensures the game reaches players worldwide.
Elementa is a wholly-owned subsidiary of Happy Elements. The corporate chain runs from Happy Elements (parent company, Beijing) through Elementa (global publishing, Singapore) to Silver Studio (development, Shanghai). This structure allows the parent company to maintain centralized control over IP and development while delegating regional publishing expertise to Elementa.
Happy Elements has used a similar subsidiary model in Japan, where Happy Elements K.K. operates semi-independently from Kyoto. Elementa represents the same strategy applied to global markets beyond Japan and China.
Elementa is headquartered in Singapore. Its own corporate description, carried at the foot of its press announcements, adds offices in Japan and South Korea, which matches the markets the game has been localised and promoted for most heavily. Both overseas offices were stood up during 2025. The Japanese entity, ELEMENTA 株式会社, is registered in Sumida ward, Tokyo and was established in March 2025; it is the entity that files the company's Japanese-language press releases. The Korean entity was established in August 2025, a decision the team has tied to the volume of pre-registrations coming from Korean players. The parent company Happy Elements separately maintains offices in Tokyo and Kyoto through its Japanese subsidiaries; those are a different corporate line from Elementa's own.
Elementa is the named party on every one of the game's storefront listings, though the field it occupies changes from one to the next. The PlayStation Store lists ELEMENTA GAMES PTE. LTD. as publisher. The App Store lists it as the seller. Google Play lists the developer as Elementa Games. The Epic Games Store puts ELEMENTA GAMES PTE. LTD. in both the developer and the publisher fields, which is a storefront convention rather than a statement about who built the game: development is Silver Studio's.
August 2026 was the company's busiest publicly documented month. Every entry below is dated from its own announcements.
Date | What happened |
|---|---|
18 August 2026 | Announced that Silver Palace had passed 10 million global pre-registrations, in a release datelined Singapore. |
20 to 23 August 2026 | Ran a booth at the New York anime convention, booth 2011 at the Javits Convention Center, with a playable demo. |
26 August 2026 | Announced the game's nomination for the gamescom best mobile game award, and premiered a new trailer at the show's opening night showcase. |
26 to 30 August 2026 | Ran the tour's largest booth in Cologne, hall 6, booth C021, with a demo area, a stage, a photo spot and a merchandise zone. |
28 August 2026 | The award went to another title. Silver Palace did not win the category. |
31 August 2026 | Opened pre-registration on the App Store, Google Play, the PlayStation Store and the Epic Games Store. See Platforms and Release. |