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SAND: Raiders of Sophie launches into Steam Early Access on June 22, 2026, rather than as a finished 1.0 release. This page covers what the Early Access launch means and how the developers plan to handle the period after it.
Why Early Access
The team decided to release into Early Access after the June 2026 Server Slams. The community turnout and feedback during those tests convinced the developers to involve players more directly in shaping the game, and the first Server Slam also exposed server-scaling issues they wanted more time to address. Rather than push out a full release that was not ready, they chose an Early Access launch to keep building SAND: Raiders of Sophie alongside the player base.
What This Means for Players
The launch build is a starting point, not the final game. Content, balance, and systems will change during Early Access.
Development is community-driven: the team has said it will keep listening to player feedback and bug reports throughout Early Access.
Optimization continues. The developers plan to keep improving performance based on player reports through Early Access and beyond the eventual 1.0 release.
No 1.0 release date has been announced. Only the June 22, 2026 Early Access date is confirmed.
Roadmap
The developers plan to publish a roadmap built around feedback and suggestions from the Server Slams, which they said would arrive in a Steam announcement around the time of launch. As of this writing the roadmap is not yet public, so no specific post-launch milestones are confirmed. This page will note confirmed roadmap content once it publishes; until then, treat any list of future features as unconfirmed.
Pricing at Launch
The Early Access version is priced at $24.99 USD (19.99 euro / 19.99 GBP) and launches with a 21 percent discount. For the full date, platform, and pricing details, see Release and Platforms.