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Early Access - 12 revisions
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Added the September 2026 update cadence, the announced first major content update, the private-server position and the region merge
Marked gear-based matchmaking as shipped in beta, described the gear score, and extended the update cadence into August
Recorded that pinging shipped ahead of its late-2026 roadmap horizon and added it to the planned-feature table
Embedded the official Early Access roadmap graphic in the roadmap section
Added the published roadmap's three horizons as a table, updated the planned-features statuses for Trampler capture and matchmaking, and recorded the first all-star tournament
Add a Planned Features roadmap section (quests/contracts, bosses, prestige, emergency parachute, character customization, new turret, cosmetics, performance pass) from the July 2026 developer Q&A; note no PvE mode and no player trading
Noted the continued July 2026 update cadence (new island, new Trampler compartment, anti-cheat measures)
Added that the player count passed 300,000 by early July, and described the announced but not-yet-live gear-based matchmaking system from the roadmap
Updated for the live Early Access launch: de-hedged launch wording to past tense, noted the roadmap is now published, and added a launch reception section with the 100,000-player milestone and early server-stability work
Created Early Access page: why EA, what it means for players, roadmap-forthcoming, launch pricing
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