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Base Building - 15 revisions
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Added the structural support model that drives collapse chains, and the material refund rules for demolition
Replaced generic screenshots with subject-matched ones and rewrote alt text to describe what each picture shows
Added a roadmap status table for the building pillar covering the foundation system, procedural wall and fence generators, in-progress interior reclamation and workbench tiers, and planned greenhouse and blueprint discovery, plus the studio's two-axis building design and the no-grid free rotation rule
Added Week 28 (July 2026) dev-log detail: collapse preview on demolition completing the base-building loop
Added in-development building placement, snap-to-structure and cost-preview improvements
Added Week 24 district-scale power and electrical integration (in development)
Added the in-development structural-stability building rework with support-based collapse and reinforcements
Added gameplay screenshot to illustrate article
Added modular system overview, building flow, and base defense framing
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