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Patch Notes
April 17, 2026 at 11:31 AM
Post-launch update 2026-04-17 (meta): extend Hotfix 0.10.0.1.6 Key Changes cell with Steam Events bullets and append a level-3 'Hotfix 0.10.0.1.6 Detail' subsection covering invite codes, server version check, ISP investigation, and 48-hour milestones.
Patch Notes tracks every published hotfix and update to Windrose since Early Access launch on April 14, 2026. This page is a running ledger; the Roadmap page covers upcoming/planned work, while this page covers what has actually shipped. Kraken Express publishes patches through the Steam news hub and mirrors them to the official Discord.
Date | Version | Type | Key Changes |
|---|---|---|---|
April 14, 2026 | 0.10.0.1.6 | Launch-day hotfix | Minor localization fixes; corrected Nitrado integration link in the dedicated-server tool; "Show Server Info" fields hidden by default with reveal buttons so players were less likely to expose server details on stream or screenshots Steam Events notes: access token generation cooldown for dedicated servers disabled (helps dedicated-host connectivity); client now checks server version and shows a UI error if the server is outdated; invite-code minimum length dropped from 8 to 1, with a new max of 32 characters. |
April 17, 2026 | 0.10.0.2.54 | Connectivity hotfix | Connectivity fixes and bug corrections. Online modes offline for approximately one hour during rollout (12 AM PDT / 3 AM EDT / 7 AM GMT / 9 AM CEST). Offline and solo play unaffected |
Kraken Express published Hotfix 0.10.0.1.6 on launch day through the Steam Events feed. The patch did not add new content. Instead, it cleared three specific friction points that had surfaced within the first hours of Early Access:
Dedicated-server connectivity: disabled the access token generation cooldown for dedicated servers, which had been causing connection failures for self-hosted and rented hosts.
Server version mismatch: the game client now checks the server version when joining and shows a UI error if the server is running an older build. Previously, outdated-server joins could fail silently.
Invite codes: the 8-character minimum length was removed. Codes are now valid at any length between 1 and 32 characters, which matches how many groups already formatted their shared room codes.
In the same post, Kraken Express said more connectivity fixes were being tested and asked the community for help contacting major ISPs, because some of the studio's backend addresses appeared to be blocklisted on specific European and North American networks. Outlets including GosuGamers and GamesRadar+ picked up the ISP-help request as an unusual first-week operations moment.
Hotfix 0.10.0.1.6 landed alongside the 48-hour commercial milestones. By April 16, Kraken Express announced Windrose had passed 500,000 copies sold since Early Access opened, the Steam review score had settled around 88 percent Very Positive, and peak concurrent players on Steam reached 69,544 on April 14, 97,981 on April 15, and 113,930 on April 16.
While the list above is just patches, Kraken Express also posted community-facing updates that shaped the launch window:
April 14, 2026: "Windrose is setting sail now!" launch announcement post
April 16, 2026: 500,000 copies sold in 48 hours milestone post; same-day acknowledgment of ISP connectivity incidents affecting co-op across EU/NA
April 17, 2026: Scheduled maintenance notice for Hotfix 0.10.0.2.54
Date | Post |
|---|---|
February 17, 2026 | Demo launched for Steam Next Fest |
February 22, 2026 | 1,000,000+ Steam wishlists milestone; Drunken Sailor remaster trailer released |
February 25, 2026 | "Raging Seas" trailer debut at IGN Fan Fest 2026 |
February 26, 2026 | First Building Contest announced on Discord and Steam |
March 16, 2026 | First Building Contest winners announced |
March 23, 2026 | "1,500,000 wishlists and post-demo QoL improvements" roadmap post |
April 9, 2026 | Final launch date and pricing confirmation |
Kraken Express uses a semantic-version style prefix (for example, 0.10.0.2.54) that reads as "major.minor.patch.hotfix.build." A short hexadecimal commit suffix sometimes appears in SteamDB build metadata when a patch is mined, but the public-facing version tag shown in the Steam news title is the five-segment prefix. In practice, only the five-segment prefix matters for compatibility discussions: clients on 0.10.0.2.x can typically co-op with each other, while a client on 0.10.0.1.6 cannot join a 0.10.0.2.54 server without updating.
Steam news hub: https://store.steampowered.com/news/app/3041230 (primary)
SteamDB patch history: https://steamdb.info/app/3041230/patchnotes/ (data-mine view)
PatchBot aggregator: https://patchbot.io/games/windrose (convenient summary)
Official Discord: real-time discussion; sometimes patches are previewed in the dev-posts channel before the Steam news goes live
Roadmap — future content direction
Early Access — broader Early Access context
Launch Reception — launch-week performance and press coverage
Multiplayer — where the ISP and connectivity discussion lives