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Crescent Snow Bear
April 23, 2026 at 06:09 PM
Expanded with species ability Snow Mountain Flying Bear, signature skill list (Ice Crystal Barrier, Ice-Snow Wide, Icy Force, Ice Roar), known partial stats (140 Physical Attack, 130 Magic Attack), and shiny farming context.
Crescent Snow Bear (月牙雪熊) is a Season 1 Ice and Illusion dual-type spirit in Roco Kingdom: World. The forehead star on Crescent Snow Bear reportedly runs abnormally warm and acts as a magic-detector, which is the lore basis for its species ability. A community line summarizes it as: though it never looks, its magic hits accurately.
Stat | Value |
|---|---|
Physical Attack | 140 |
Magic Attack | 130 |
The remaining base stats (HP, Physical Defense, Magic Defense, Speed) are not confirmed from reliable sources and are omitted.
Snow Mountain Flying Bear (雪山飞熊) increases the opponent's skill energy costs by +1 per Starfall Mark (星陨) layer stacked on them. Stacking Starfall Marks through an ally's Mark-applying skills effectively starves the enemy's ability economy. The ability is a standout on stall and control compositions.
Ice Crystal Barrier (冰晶结界): Defensive skill that layers cold damage reduction around the team and forces stall turns on faster enemies.
Ice-Snow Wide (冰天雪地): Area ice damage that also seeds freeze chance on hit.
Icy Force (冰力十足): Self-buff that boosts Magic Attack for the next damage turn.
Ice Roar (冰之怒吼): High-damage ultimate move, intended as the closing nuke after setup turns.
A common competitive skill template is Icy Force, followed by Ice-Snow Wide, followed by Ice Crystal Barrier for safety, with Ice Roar held in reserve as the burst finisher.
Season 1 Nightmare Shackles: Trigger the Nightmare Shackles encounter chain on the Ice sanctuary pair. The base shiny rate is 1.8% per shield break, and the 80-encounter pity guarantees a shiny for the family.
Sleep Owl Sanctuary: Pollution shield breaks in the sanctuary count toward the family shiny pity.
Offensive coverage: Ice hits Grass, Ground, Flying, and Dragon. Illusion hits Poison and Fighting. Together the dual typing covers most early and mid-game carries.
Defensive weaknesses: Ice takes extra damage from Fire, Steel, and Rock. Illusion takes extra damage from Ghost. Keep a Water or Fairy teammate to absorb those matchups.
Role: Mark-stacking control with strong nuke ceiling. Pair with spirits that apply Starfall Marks to maximize the species ability value.
Crescent Snow Bear's forehead carries a star-shaped marking that runs warmer than the rest of its body. When separated from its star it enters a sleep state. Community lore notes that it never looks directly at its target but still lands magic attacks accurately, a trait attributed to the star's magical sensing.
Spirits - full roster
Season 1: Dark Night Collecting Light - season context
Nightmare Shackles - Season 1 capture mechanic
Element Types - Ice and Illusion matchups