Crescent Snow Bear
Crescent Snow Bear (月牙雪熊) is a Season 1 Ice and Illusion dual-type spirit in Roco Kingdom: World. Covers the Snow Mountain Flying Bear species ability, its signature skills (Ice Roar, Ice Crystal Barrier, Ice-Snow Wide, Icy Force), known physical and magic attack stats, and Nightmare Shackles capture.
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Overview
Crescent Snow Bear (月牙雪熊) is a Season 1 Ice and Illusion dual-type spirit in Roco Kingdom: World. The forehead star on Crescent Snow Bear reportedly runs abnormally warm and acts as a magic-detector, which is the lore basis for its species ability. A community line summarizes it as: though it never looks, its magic hits accurately.
Known Partial Stats
Stat | Value |
|---|---|
Physical Attack | 140 |
Magic Attack | 130 |
The remaining base stats (HP, Physical Defense, Magic Defense, Speed) are not confirmed from reliable sources and are omitted.
Species Ability: Snow Mountain Flying Bear
Snow Mountain Flying Bear (雪山飞熊) increases the opponent's skill energy costs by +1 per Starfall Mark (星陨) layer stacked on them. Stacking Starfall Marks through an ally's Mark-applying skills effectively starves the enemy's ability economy. The ability is a standout on stall and control compositions.
Signature Skills
Ice Crystal Barrier (冰晶结界): Defensive skill that layers cold damage reduction around the team and forces stall turns on faster enemies.
Ice-Snow Wide (冰天雪地): Area ice damage that also seeds freeze chance on hit.
Icy Force (冰力十足): Self-buff that boosts Magic Attack for the next damage turn.
Ice Roar (冰之怒吼): High-damage ultimate move, intended as the closing nuke after setup turns.
A common competitive skill template is Icy Force, followed by Ice-Snow Wide, followed by Ice Crystal Barrier for safety, with Ice Roar held in reserve as the burst finisher.
How to Obtain
Season 1 Nightmare Shackles: Trigger the Nightmare Shackles encounter chain on the Ice sanctuary pair. The base shiny rate is 1.8% per shield break, and the 80-encounter pity guarantees a shiny for the family.
Sleep Owl Sanctuary: Pollution shield breaks in the sanctuary count toward the family shiny pity.
Competitive Notes
Offensive coverage: Ice hits Grass, Ground, Flying, and Dragon. Illusion hits Poison and Fighting. Together the dual typing covers most early and mid-game carries.
Defensive weaknesses: Ice takes extra damage from Fire, Steel, and Rock. Illusion takes extra damage from Ghost. Keep a Water or Fairy teammate to absorb those matchups.
Role: Mark-stacking control with strong nuke ceiling. Pair with spirits that apply Starfall Marks to maximize the species ability value.
Lore
Crescent Snow Bear's forehead carries a star-shaped marking that runs warmer than the rest of its body. When separated from its star it enters a sleep state. Community lore notes that it never looks directly at its target but still lands magic attacks accurately, a trait attributed to the star's magical sensing.
See Also
Spirits - full roster
Season 1: Dark Night Collecting Light - season context
Nightmare Shackles - Season 1 capture mechanic
Element Types - Ice and Illusion matchups