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Pre-Registration - Version 11 vs Version 12
Aug 18, 2026, 12:15 AM
Corrected the name of the first public test and refreshed the pre-registration figures
Sep 21, 2026, 06:35 AM
Updated the pre-registration totals to September 21, 2026 (official counter 1,501,543) and replaced the flat-counter reading with the measured rise; re-dated the storefront status to September 2026
1-Pre-registration is the way the studio collects interest in Rewinding Cadence ahead of broader access. Pre-registered accounts go into the pool from which beta participants are selected, and pre-registered accounts are typically first in line for early-launch invitations. As of mid-2026, pre-registration is live on Chinese-region storefronts only.1+Pre-registration is the way the studio collects interest in Rewinding Cadence ahead of broader access. Pre-registered accounts go into the pool from which beta participants are selected, and pre-registered accounts are typically first in line for early-launch invitations. As of September 2026, pre-registration is live on Chinese-region storefronts only; no international storefront listing has opened.2233Where Pre-Registration is Open4455RegionStatusNotesMainland China (Android)OpenLive on Chinese-region Android storefronts, including the studio-friendly mobile portal used for the closed-beta selection.Mainland China (PC)Test-time registrationPC pre-registration was tied to the closed-beta sign-up window; a permanent PC pre-registration channel has not been announced.Mainland China (iOS)Not yet openAn iOS build is confirmed but iOS pre-registration timing has not been announced.Global / InternationalNot yet openGlobal pre-registration through international storefronts has not been launched. The studio has signaled a global rollout but has not committed to a date.66How Recruitment Worked for the First Playthrough Test7788For the first PC closed beta, the First Playthrough Test, pre-registration ran on the Chinese-region pages of the studio-friendly mobile storefronts and the studio's mobile portal. For the most recent test, recruitment opened on March 30 and closed on April 14, 2026; the actual play window of the First Playthrough Test (一周目测试) ran from April 28 to May 1, 2026 after a pre-download window opened on April 24. A smaller earlier Technical Test (技术性测试) ran March 27 to 29 with its own invited tester pool. Selection was not first-come-first-served; the dev team reviewed registrations and notified accepted testers a few days before launch with a download link and a non-disclosure agreement covering tester impressions.991010What Pre-Registration Gets You11111212Public material has been general about pre-registration rewards rather than specific. The pre-registered pool is the source for beta invitations, and pre-registered accounts are typically eligible for early-launch in-game gifts when those gifts are announced for a given region. Specific milestone reward tiers, pre-registration count thresholds, and the exact list of in-game items have not been published in detail and will be added to this article as they are announced.13131414How to Be Ready for Global Signups15151616There is no way to register for the global build today. Players who want to be in the first wave of global pre-registration when it does open should keep an eye on the studio's official channels for confirmation. The wiki will not announce a region-availability change until it is officially live; treat any third-party listing that claims a global pre-registration date is open as unverified until it is confirmed by an official source.17171818Common Pitfalls19192020Pre-registering through a third-party reseller or accelerator does not put you on the official pre-registration list. The official channels are the only way to reach the beta-invitation pool.Using an emulator to access the Chinese-region mobile build is not officially supported and may complicate later account migration when global signups open.Pre-registration does not guarantee beta access. Selection from the pre-registered pool is curated, not automatic.21212222Pre-Registration Timeline23232424Pre-registration for Rewinding Cadence has unfolded in stages tied to the studio's beta cadence. The table below summarizes the publicly observable milestones in order, with the channel each milestone opened on.25252626MilestoneChannelStatusAnnouncement reveal trailerOfficial YouTube and CN socialsCompleteMainland China Android pre-registrationStudio-friendly mobile portalOpenMainland China PC closed-beta pre-registrationStudio-friendly mobile portalClosed (window: pre-registration ended March 27, 2026)Mainland China iOS pre-registrationNot yet announcedPendingGlobal pre-registrationNot yet announcedPending2727Account Migration and Region Locking282829-The relationship between Chinese-region accounts and a future global-track account has not been disclosed. Live-service titles from comparable studios often region-lock progression so that the two tracks do not share characters, currency, or social graphs, but Rewinding Cadence has not committed to a specific policy as of mid-2026. A safe default is to assume the two tracks will run separate accounts.29+The relationship between Chinese-region accounts and a future global-track account has not been disclosed. Live-service titles from comparable studios often region-lock progression so that the two tracks do not share characters, currency, or social graphs, but Rewinding Cadence has not committed to a specific policy as of September 2026. A safe default is to assume the two tracks will run separate accounts.30303131Players who created a Chinese-region pre-registration to follow the closed beta should keep their original credentials available but should not expect that account to transfer automatically when global signups open. The wiki will update this section the moment the studio publishes a definitive account-migration policy.32323333Common Pre-Registration Questions34343535Short answers to questions that come up most often in community channels. The frequently asked questions article carries the broader FAQ.36363737QuestionShort AnswerDoes pre-registering guarantee beta access?No. Selection from the pre-registered pool is curated, not automatic.Can I pre-register from outside mainland China?Not officially. The Chinese-region storefronts are the only currently open pre-registration channels.Does an emulator route count as pre-registration?No. Emulator-based access is not officially supported and may complicate later account migration.Are pre-registration rewards permanent?Rewards are typically claimed at launch on the same account that pre-registered. Specific rewards have not been published.When does global pre-registration open?A date has not been announced. Watch the official channels for confirmation.3838Related39394040See platforms and release for the platform and release-status context, closed beta for what was playable in the test that selected from the pre-registered pool, and FAQ for short answers to the most common pre-registration questions.41414242Current Totals43434444The studio publishes a running all-platform pre-registration counter on its own site. Recording it periodically gives the only public measure of how interest is trending.454546-MeasureFigureAs ofAll-platform pre-registrations, official counter1,360,951Early August 2026Same counter1,358,648Late May 2026Followers, Chinese mobile storefrontAround 780,000Early August 2026Same storefrontAround 720,000Late May 2026Pre-registrations, Chinese video-platform storefrontAround 295,000Late May 202646+MeasureFigureAs ofAll-platform pre-registrations, official counter1,501,543September 21, 2026Same counter1,361,192Late August 2026Same counter1,360,951Early August 2026Same counter1,358,648Late May 2026Followers, Chinese mobile storefrontAround 800,000September 2026Same storefrontAround 780,000Early August 2026Same storefrontAround 720,000Late May 2026Pre-registrations, Chinese video-platform storefrontAround 295,000September 2026Same storefrontAround 280,000Late May 202647-The headline counter has been close to flat since late spring, adding roughly two thousand across more than two months, while the storefront follower count has grown by around sixty thousand over the same period. The likeliest reading is that the headline counter is near saturation for the audience the current marketing reaches, and that new interest is landing on the storefront instead. Neither number should be read as a launch-day player estimate.47+The headline counter was close to flat from late spring to late August, adding roughly two and a half thousand across three months, and then rose by about 140,000 between late August and September 21, 2026. The studio published no announcement in that window: its news channel has carried nothing since May 21, 2026, and its community posts were wallpaper, illustration and merchandise campaigns, each of which asks readers to pre-register. Whether the rise reflects those campaigns, a newly counted channel or something else has not been stated, and the wiki does not guess. Neither number should be read as a launch-day player estimate.48484949None of these totals include a global track, because no global pre-registration exists yet. See CN vs Global for the split.