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Glossary - Version 1 vs Version 2
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Initial version (2026-04-26)
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11This glossary collects the key in-world and in-system terms used throughout the Rewinding Cadence wiki. Where a translation differs between English-language sources and the official Chinese-language material, both are listed so the term can be tracked across mixed-language coverage. Each entry links to its dedicated article when one exists.2233Story and World Terms4455TermDefinition归环 (Guīhuán)The Simplified Chinese title of the game; literally "the loop's return" or "returning through the loop." The English title is Rewinding Cadence.ReturnerThe player character. Drawn back through time to a point forty-two days before the world's destruction. The Simplified Chinese term is 归环者 (guīhuán-zhě). Also referred to as the Recursor in the official tagline.RecursorAlternate English title for the Returner, taken from the official tagline: "The Recursor shall overturn the prophecy of the Sunblight Tide, but the end is already written."ChuThe mysterious humanoid spirit who contracts with the Returner and grants the time-rewind power. Battles alongside the Returner as their fixed spirit companion.Sunblight TideThe doomsday prophecy at the center of the story. Also rendered as the Corroding Tide in some early translations. The Simplified Chinese term is 蚀阳潮 (shí-yáng-cháo).Corroding TideAlternate English translation of the Sunblight Tide; the wiki uses Sunblight Tide as the canonical English name to match the official tagline.42-Day CycleThe fixed-length window of in-fiction time the Returner has each loop before the world ends. Resets when the player rewinds.66System Terms7788TermDefinitionTime LoopThe 42-day repeating cycle that resets most of the world while preserving the Returner's memory, certain bonds, and cultivation progress.RewindThe player- or story-triggered reset that takes the calendar back to day one. Granted by Chu's contract.D20 Dice SystemThe dialogue-side mechanic. A 20-sided die roll plus stat modifiers determines whether a high-stakes choice succeeds or fails.Spirit CompanionA bonded battle partner. Each playable character is paired with one spirit; the protagonist is paired with Chu, others with animal-form spirits.Spirit CultivationThe progression system that levels up spirit companions. Cultivation progress persists across the time loop.Star-Wanted SystemThe world's reaction layer for player aggression in populated areas. Higher heat brings stronger faction response and blocked services for the remainder of the cycle.Pair AttackA coordinated combo activation that pulls the spirit companion into a cinematic flourish. The duo unit's high-damage tool.99Game-Info Terms10101111TermDefinitionSaroasis StudiosThe Tencent-affiliated developer of Rewinding Cadence. Also developing Fate Trigger: The Novita.Crimson TestThe first PC closed beta, internal name 首测. Ran in mainland China from March 30 to April 14, 2026.Pre-RegistrationAccount opt-in for upcoming beta and launch invitations. Currently live on Chinese-region Android storefronts.GachaThe acquisition model used for characters. Specific rates and pity rules have not been published in detail.1212Translation and Naming Notes13131414Several terms in Rewinding Cadence have multiple translations floating around English-language coverage. The wiki's house style is to use the term that the developer's official English-language material uses, and to note the alternate translation in-line so older articles or fan coverage that used the alternate are still searchable. Where the developer has not published an English term yet, the wiki uses a literal translation of the Chinese-language source and flags it as provisional. As the official global landing page expands, this glossary will be updated to match.