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Between missions in Tom Clancy's Rainbow Six Tactics you run Rainbow from a headquarters, developing its departments, training Operators, managing their health and loadouts, and spending recovered intelligence to advance the investigation.
Every mission in Tom Clancy's Rainbow Six Tactics runs through a real-time reconnaissance stage, a synchronised entry using the Breach, and then turn-based combat, with objectives covering hostage rescue, bomb disposal, capture and elimination.
Gameplay in Tom Clancy's Rainbow Six Tactics combines a real-time drone reconnaissance stage, a synchronised Breach, and turn-based squad combat built on cover, overwatch and destructible terrain.
Each of the fifteen Operators in Tom Clancy's Rainbow Six Tactics has a distinct skill tree, a progression layer that does not exist in Rainbow Six Siege and that is developed between missions from headquarters.
Tom Clancy's Rainbow Six Tactics includes an optional permadeath mode in which an Operator injured badly enough becomes permanently unavailable for the rest of the campaign, and which can be enabled at any difficulty.