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Development and Release - 9 revisions
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Corrected the downloadable-content stance to undecided, fixed the staff-retention figure and its attribution, corrected the showtime and the stand appearance, and tightened the storefront feature wording
Added the Opening Night Live start time and noted the footage was billed as new gameplay
Rewrote the gamescom entry now that the showing has happened and added the New York Comic Con panel
Updated rating and staff role, added store listing details with language support, and added the gamescom and PAX West showings
Added combat director credit, physical edition status, staff continuity figures, updated DLC stance, and the August showcase
Added the confirmed three-year development cycle (shortest in the Remake trilogy) and the team-retention reason to Development Status
Added Future Content section: no pre-launch DLC (resources focused on the main game); post-launch DLC would be considered on strong demand
Added confirmed engine (modified UE4), character-design/logo credits, studio, and dev-status details
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