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Flying Dagger is a Ranged Phantom Edge in Phantom Blade Zero. Its knives build Poison and its later techniques combine ranged attacks with teleportation and Phantom Doubles.

Starting stats
Stat | Starting value |
|---|---|
Damage | 251 |
Guard Break | 216 |
How to get Flying Dagger
Complete Quick Hand's Request in Crimson Forest. Meet Quick Hand Zhang at his Thieves' Camp hideout and collect the region's requested treasures for the reward.
Attacks and teleportation
Skill | Input and effect |
|---|---|
Active Ability | Repeated R2 inputs throw up to three volleys. The full combo spends 1 Remnant Spark. |
Poisoned Blades | Attacks build Poison on the target. |
Quickhand Step | During a Flying Dagger attack, press R1 to teleport and throw at enemies without interrupting the current combo. |
Unerring Throw Lv. 1 | When the lock-on icon glows to show an enemy is in range, damage and Sha-Chi depletion increase. |
Shadowless Step | When attacked while using Flying Dagger, teleport to negate that hit and throw a dagger back. |
Windborne Step | L1 + R2 spends 1 Remnant Spark to enter rapid movement. Distance traveled creates up to four Phantom Doubles, then Soul and the doubles attack together when the state ends. |
Quickhand Mastery | Throws more daggers and strengthens the Poison effect. |
Exploration use
Ranged Shot allows Soul to shoot down hanging objects at medium-to-long range once Flying Dagger has been obtained, including while it is not equipped. This exploration benefit does not mean every combat skill is free; the regular combo and Windborne Step have their own stated costs.