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Dynamic elemental disasters that strike Everland, left over from the divine forces that destroyed civilization during the ancient war.
Confirmed traversal systems in Of Peaks and Tides, including climbing, gliding, mounts, and physics-aided movement.
Overview of confirmed enemies in Of Peaks and Tides, including the four enemies revealed by CyancookGames in February 2026.
Multi-phase boss in Of Peaks and Tides that reshapes the battlefield with wind currents.
Real-time action combat system in Of Peaks and Tides, featuring environmental interactions, unconventional strategies, diverse enemy types, and traversal abilities including climbing, gliding, and flying mounts.
Agile elite enemy in Of Peaks and Tides combining war bow archery with acrobatic melee.
Common enemy in Of Peaks and Tides that severs and hurls its razor-edged tail.
Towering elite enemy in Of Peaks and Tides that hurls fruit and a colossal club.