Overview
Tokyo Game Show 2024 (TGS 2024) was the first major event appearance for Neverness to Everness, running September 26 to 29, 2024 at the Makuhari Messe convention center in Chiba, Japan. Hotta Studio exhibited the game in Exhibition Hall 8 with a hands-on playable demo and released a new gameplay trailer alongside roughly 13 minutes of gameplay footage. The event was the public debut of the studio's new urban supernatural open-world RPG following the initial announcement in July 2024.
The TGS 2024 showing established the foundation of the game's marketing campaign: a clear identity as an action RPG with cross-platform support, gacha character acquisition, and an urban open-world setting. Coverage from event attendees emphasized the title's combination of supernatural elements with everyday city life, framing it as a hybrid of action RPG combat and life-sim activities.
Event Details
Detail | Value |
|---|---|
Event | Tokyo Game Show 2024 |
Dates | September 26 to September 29, 2024 |
Location | Makuhari Messe, 2-1 Nakase, Mihama-ku, Chiba-city 261-8550, Japan |
Booth | Hotta Studio exhibition in Exhibition Hall 8 |
Demo Status | Playable hands-on demo at the booth |
New Trailer | Yes; roughly 13 minutes of gameplay footage |
Marketing Tagline | First public debut at a major gaming event |
What Was Shown
Trailer and Gameplay Footage
The TGS 2024 trailer showcased parts of Hethereau, the game's fictional metropolis, alongside several playable characters: Adler, Sakiri, Edgar, and Hotori. The 13-minute gameplay video covered combat, movement mechanics, vehicle gameplay, and the general urban atmosphere of the city.
Hands-On Demo
The exhibition booth in Hall 8 offered a hands-on playable demo. Attendees could try the early-game combat system, traverse Hethereau's streets, and interact with the game's life-sim layer. This was the first time the public could play the game directly, and the response from event attendees was generally positive.
Lifestyle and Side Activities
The TGS 2024 marketing emphasized Neverness to Everness's breadth of lifestyle activities, with the official messaging stating that the game offers "a variety of lifestyles for the players to choose from: modify sports cars, manage businesses, etc., and experience a vibrant urban life." This framing previewed the city-tycoon system, vehicle customization, and the broader life-sim layer that would expand through subsequent reveals.
Technical Highlights
Hotta Studio used TGS 2024 to confirm the game's technical foundation:
Built on Unreal Engine 5
NVIDIA DLSS and ray tracing support confirmed for PC
Cross-platform play and progression as a core feature
Urban open-world setting as the primary gameplay environment
Promotional Activity
Outside the booth, Hotta Studio used TGS 2024 for promotional engagement:
Cosplayers promoting the game on the show floor and in adjacent media
Press demos and influencer access between public hours
Social media campaign leveraging the @NTE_GL X (Twitter) account to amplify reveal moments
First Impressions content from gaming media outlets covering the booth experience
Why TGS 2024 Matters
Tokyo Game Show 2024 was the public proof point for Neverness to Everness. Following the initial reveal in July 2024, the studio needed a major event to demonstrate the game beyond cinematic trailers. TGS 2024 delivered:
Hands-on playability for journalists and the public
Confirmation that the game existed in a playable state, not just in pre-rendered trailers
Visible character roster (Adler, Sakiri, Edgar, Hotori) that players could associate with specific gameplay
Foundation for the marketing arc that would span the next 18 months through to launch
It also established the cadence of major event appearances. Neverness to Everness went on to appear at Gamescom 2024, Gamescom 2025, and Tokyo Game Show 2025 before global launch on April 29, 2026.