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The Never-Ending Arachne
May 8, 2026 at 05:07 AM
Removed 1 duplicate section(s) from same parent

The Never-ending Arachne is an Anomaly Pilgrimage encounter in Neverness to Everness. The fight takes place in Talin Avenue and is part of the game's weekly combat loop. The Never-ending Arachne is weak to Chaos damage.
The queen of the ballroom: a dancer whose grace is matched only by her lethality. With the most magnificent gown and a captivating dance, she is the undisputed soul of the dance floor. Life may end, but the dance is eternal.
Attribute | Value |
|---|---|
Category | Anomaly Pilgrimage Encounter |
Subtitle | |
Location | |
Weakness | |
Stamina Cost per Attempt | 60 Stamina |
Challenge Levels | 7 |
Reset | Weekly |
Darkness will cause your body to freeze. Stay in areas with light to keep moving and to deny the encounter's freeze pressure.
The team picks below are aligned to the Chaos weakness. Pulling any of these into the active rotation is the highest single-stat increase you can apply to The Never-ending Arachne's clear time.
Esper | Rarity | Element |
|---|---|---|
5-Star | Chaos | |
5-Star | Chaos |
Fill the boss's break meter with consistent attacks and reward-heavy defensive inputs. Successful parries and dodges contribute significantly more to the break bar than a hit, and a clean parry also fills the Esper Cycle Meter instantly. Save ultimates and heaviest skills for the stagger window that follows a full break. The Never-ending Arachne takes greatly increased damage while staggered, so burst output during this phase largely determines whether the encounter clears quickly. Build the team around the Chaos weakness. Characters aligned with Chaos will see the largest damage multiplier, and team compositions that can enable elemental reactions on top of that attribute will apply additional pressure to the break bar between stagger windows.
The table below lists the boss's raw resistance value for each of the six elements. A lower number marks the element the boss is most vulnerable to. For The Never-ending Arachne, that element is Chaos.
Element | Resistance | Note |
|---|---|---|
0.20 | Standard | |
0.20 | Standard | |
0.20 | Standard | |
Chaos | 0.16 | Weakness |
0.20 | Standard | |
0.20 | Standard |
The table below lists The Never-ending Arachne's HP, attack, and defense at each of the encounter's difficulty levels. Higher levels yield better drop rates and progression materials at the cost of a tougher fight.
Level | HP | ATK | DEF |
|---|---|---|---|
1 | 61,908 | 172 | 750 |
2 | 183,239 | 240 | 840 |
3 | 296,762 | 302 | 900 |
4 | 566,430 | 364 | 960 |
5 | 1,156,855 | 425 | 1,020 |
6 | 1,716,834 | 746 | 1,080 |
7 | 2,233,713 | 746 | 1,110 |
The Never-ending Arachne drops the following materials when defeated. Higher challenge levels increase the drop rate. Each item links to its own wiki page for details on rarity, usage, and acquisition notes.
Item | Rarity |
|---|---|
Orange | |
Orange | |
Orange |
Pilgrimage encounters share a common loot rotation pattern: clear early in the week so the highest-tier drops bank for the rest of your stamina spend. Arachne's three drops are the gear-flavored counterparts to Morphix's Good Boy items, so a Cosmos-and-Chaos rotation between the two pilgrimages will cover most launch-window ascension needs.
Field | Value |
|---|---|
Boss Type | |
Location | Talin Avenue |
Stamina Cost | 60 per attempt |
Challenge Levels | 1-7 |
Reset Cadence | Weekly Pilgrimage reset |
HP (Level 7) | 2,233,713 |
ATK (Level 7) | 746 |
DEF (Level 7) | 1,110 |
This boss is weak to Chaos damage at 16% resistance, the lowest of the six elements. All other elements resist damage at 20%. Players should center their team around Chaos damage to clear faster and at higher challenge levels.
Element | Resistance |
|---|---|
16% (weakness) | |
20% | |
20% | |
20% | |
20% | |
20% |
Chaos-element Espers are the strongest picks for this fight. The recommended 2-character roster below covers the bulk of community team builds and clears the fight efficiently at high challenge levels:
Esper | Rarity | Element |
|---|---|---|
S-Class | Chaos | |
S-Class | Chaos |
Darkness will cause your body to freeze. Stay in areas with light to keep movement options available; if a teammate is caught in darkness, draw aggro to the lit area until they recover.
The queen of the ballroom; a dancer whose grace is matched only by her lethality. With the most magnificent gown and a captivating dance, she is the undisputed soul of the dance floor. Life may end, but the dance never stops.
Page | Description |
|---|---|
Full overview of NTE's boss combat systems, stagger loop, team composition, and encounter types. | |
Tiered challenge instance that houses this encounter. | |
Lore and classification of NTE's hostile anomalies. | |
Timing windows and reward table for clean parries. | |
How parry and attack inputs fill the Esper Cycle Meter. |