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Mammon
May 11, 2026 at 05:34 AM
Corrected Combat Statistics row: Challenge Levels set to 1-6 and Reset Cadence set to Weekly (Monday server reset) to match weekly Realm of Greed framing used elsewhere in the article.
This page covers the Story Boss encounter. For the S-grade Anomaly Furniture piece that unlocks the Realm of Greed, see Mammon.

Mammon is a Story Boss encounter in Neverness to Everness. Mammon is weak to Lakshana damage.
Mammon is the launch roster's Lakshana-weak Story Boss. The encounter ties to the Realm of Greed framing later carried over into the matching S-grade Anomaly Furniture piece: the blind Mammon slumbers, and finding its eye is the first step. Story progression unlocks the Furniture variant after the boss is cleared once.
Attribute | Value |
|---|---|
Category | Story Boss Encounter |
Subtitle | Story encounter |
Weakness | |
Challenge Levels | 6 |
The team picks below are aligned to the Lakshana weakness. Pulling any of these into the active rotation is the highest single-stat increase you can apply to Mammon's clear time.
Esper | Rarity | Element |
|---|---|---|
5-Star | ||
4-Star |
Fill the boss's break meter with consistent attacks and reward-heavy defensive inputs. Successful parries and dodges contribute significantly more to the break bar than a hit, and a clean parry also fills the Esper Cycle Meter instantly. Save ultimates and heaviest skills for the stagger window that follows a full break. Mammon takes greatly increased damage while staggered, so burst output during this phase largely determines whether the encounter clears quickly. Build the team around the Lakshana weakness. Characters aligned with Lakshana will see the largest damage multiplier, and team compositions that can enable elemental reactions on top of that attribute will apply additional pressure to the break bar between stagger windows.
The table below lists the boss's raw resistance value for each of the six elements. A lower number marks the element the boss is most vulnerable to. For Mammon, that element is Lakshana.
Element | Resistance | Note |
|---|---|---|
0.20 | Standard | |
0.20 | Standard | |
0.20 | Standard | |
Chaos | 0.20 | Standard |
0.20 | Standard | |
0.16 | Weakness |
The table below lists Mammon's HP, attack, and defense at each of the encounter's difficulty levels. Higher levels yield better drop rates and progression materials at the cost of a tougher fight.
Level | HP | ATK | DEF |
|---|---|---|---|
1 | 175,168 | 902 | 858 |
2 | 383,904 | 1,361 | 918 |
3 | 909,354 | 1,912 | 978 |
4 | 1,727,370 | 2,370 | 1,038 |
5 | 2,853,696 | 2,875 | 1,098 |
6 | 3,993,866 | 3,425 | 1,128 |
Mammon is the only launch encounter with Lakshana as its single weakness, which makes Hathor and Skia mandatory if the rest of the roster is unbuilt. Players who pulled neither will rely on neutral damage and accept a slower clear.
Field | Value |
|---|---|
Boss Type | Story Boss |
Location | Gold Apple Collection Hall |
Stamina Cost | 60 per attempt |
Challenge Levels | 1-6 |
Reset Cadence | Weekly (Monday server reset) |
HP (Level 6) | 3,993,866 |
ATK (Level 6) | 3,425 |
DEF (Level 6) | 1,128 |
This boss is weak to Lakshana damage at 16% resistance, the lowest of the six elements. All other elements resist damage at 20%. Players should center their team around Lakshana damage to clear faster and at higher challenge levels.
Element | Resistance |
|---|---|
16% (weakness) | |
20% | |
20% | |
20% | |
20% | |
20% |
Lakshana-element Espers are the strongest picks for this fight. The recommended 2-character roster below covers the bulk of community team builds and clears the fight efficiently at high challenge levels:
Esper | Rarity | Element |
|---|---|---|
S-Class | ||
A-Class |
Defeating this boss yields the following materials:
Story progression rewards
The Mammon Story Boss encounter unlocks through one of two access paths reported in player-facing source coverage; the in-build naming may vary across regional clients and translation passes. Players should accept the variant the live client surfaces and treat the other name as an alias for the same unlock:
Anomaly Commission path: the "Yarn Ball or Fons" Anomaly Commission unlocks the Blind Mammon Plushie home furnishing, which gates access to the Realm of Greed encounter.
Story Chapter path: the "Deal? Deal!" Chapter 3 story quest opens the Gluttonous Eye Anomaly Furniture from the Auction, which similarly gates the Realm of Greed encounter.
Both descriptions reference the same Realm of Greed instance and the same Mammon Story Boss; the difference is in how the unlocking object is labeled. Once the gating Furniture piece is placed in the home, players can interact with it to enter the encounter.
Mammon's Realm of Greed instance resets weekly on Monday at the local server reset time. Each reset window allows one full clear plus the Esper Pixel and Annulith reward cap pickup. Subsequent attempts within the same week can still spend the 60 City Stamina entry cost but yield reduced material drops compared to the first clear.
Mammon is among the most mobile launch-roster Story Bosses, closing the gap quickly and rotating between three repeatable attack patterns. Damage uptime depends on parry timing and clean dodges, not on standing still and trading hits.
Quick Attack Strings: Mammon's basic combo runs four to six melee swings in fast succession with minimal recovery, punishing predictable dodge timing. Wait for the red-glint indicator that flashes before the third hit to time a Critical Dodge.
Finisher Slam: at the end of a quick-attack string, Mammon raises both arms and pauses briefly before slamming the ground for delayed AoE damage. The pause is the dedicated parry window: a clean parry knocks Mammon off-balance and fills the break meter substantially.
Charging Lunge: a forward shoulder rush across roughly half the arena. The wind-up animation telegraphs a red-glint cone in front of Mammon; dodge perpendicular rather than backward because the lunge tracks for the first 0.5 seconds of the rush.
Enrage Phase: below approximately 30% HP, Mammon shortens recovery between attack strings, raises movement speed, and adds an additional swing to each combo. The same parry cues remain valid, but the dodge window narrows; save Ultimate energy for this phase rather than the opening exchange.
Teams that emphasize Lakshana damage scale most efficiently against Mammon thanks to the 16% Lakshana resistance value. Beyond raw element matching, the encounter rewards parry-driven Esper Cycle reactions, so each Lakshana anchor benefits from a partner that can convert parry generation into elemental reaction damage.
Slot | Esper | Role |
|---|---|---|
On-field DPS | S-Class Lakshana main DPS; signature Remora reaction combos fill the break bar fastest. | |
Off-field reaction | S-Class Anima Sub-DPS and healer; Blossom reactions with Lakshana hits add sustained chip damage during break recovery. | |
Universal slot | Protagonist; rotates between elemental kits and rounds out the cycle when neither A-Class Lakshana option is built. | |
A-Class budget | A-Class Lakshana from the Bureau of Anomaly Control roster; substitutes for Hathor if Hathor is not yet built. |
Save Ultimate energy for the staggered phase that follows a successful break, and avoid casting heavy bursts on the opening Quick Attack String exchange. The first 70% of Mammon's HP can be paced; the last 30% under Enrage benefits most from stored Ultimate energy and any one-shot Cartridge effects.
Clearing Mammon awards Fons that scale with the Plushie's upgrade level, plus story-progression materials and a weekly Esper Pixel cap. The first clear of the week pays the full reward bundle; subsequent attempts inside the same reset window pay reduced Fons but still progress weekly mission tracking. Higher Challenge Levels increase the Fons reward and the material drop quality but do not unlock unique drops beyond Level 6.
First weekly clear Fons reward, scaling with Plushie upgrade tier
Esper Pixel weekly cap progress
Annulith pull-currency drip on the first clear
Realm of Greed-themed Furniture parts on a low-probability secondary drop
Story progression flag for the disambiguated Mammon Furniture page chain
Two wiki articles share the Mammon name. This page documents the Story Boss encounter and combat mechanics. The companion page Mammon covers the S-grade Anomaly Furniture piece tied to the same Realm of Greed instance. The Furniture page is the home-piece side of this encounter and is unlocked through the same gating quest. Both pages cross-link for navigation.
Page | Description |
|---|---|
Full overview of NTE's boss combat systems, stagger loop, team composition, and encounter types. | |
Lore and classification of NTE's hostile anomalies. | |
Timing windows and reward table for clean parries. | |
How parry and attack inputs fill the Esper Cycle Meter. | |
The S-grade Anomaly Furniture piece sharing this name. |