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Closed Alpha
May 8, 2026 at 08:41 AM
Removed redundant H1 heading from article body
The Closed Alpha is the third and largest pre-release test that Mintrocket and Nexon have run for NAKWON: LAST PARADISE, running from 5:00 p.m. Pacific on March 11, 2026 to 1:00 a.m. Pacific on March 16, 2026. See Overview for the full game summary; this page focuses on the test programs.
Progress made during the Closed Alpha did not carry over to the full release. All character levels, gear, and shelter customization were reset.
Test | Window | Platform | Notes |
|---|---|---|---|
Pre-Alpha Playtest #1 | November 29, 2023 to December 3, 2023 | PC via Steam | Free, open sign-up, no player cap. First public hands-on for the build. |
Pre-Alpha Playtest #2 | December 2024 | PC via Steam | Pre-Alpha #2 participants received automatic access to the Closed Alpha. |
Closed Alpha Test | March 11, 2026 to March 16, 2026 | PC via Steam | Selected applicants only. Regional and language support expanded. Progress did not carry to release. |

Pre-Alpha #1 ran from November 29, 2023 through December 3, 2023 on Steam, free to register with no player cap. It was the first public stress test of the expedition format, day-and-night structure, and early infected behavior.
Mintrocket published a public development roadmap on January 29, 2024 listing the priorities to be addressed before the next test:
Basic features: character appearance customization, in-game voice chat, MMR-based matchmaking.
Combat overhaul: separated upper-body and lower-body actions, improved impact and contact feedback, separated left and right hand slots, more natural movement.
Zombie enhancement: new
types, more satisfying kill feedback, increased zombie threat.
Scouting rules: starting point selection, exit rule improvements, removal of the toxic gas leak system.
Exploration content: difficulty selection, map changes by difficulty, random weather.
Several roadmap items surfaced in the Closed Alpha two years later, including new infected types, weather conditions, and the more granular combat layout.
Pre-Alpha #2 ran in December 2024. It is referenced in the January 2024 roadmap and in 2026 alpha communications as the test whose participants received automatic access to the Closed Alpha. No full content list was published for it.
Sign-ups opened February 25, 2026 and ran through March 15, 2026. Earlier Pre-Alpha participants received automatic access; new applicants signed up through Steam. Supported regions expanded to parts of North America, South America (newly added), and East Asia. Two new localizations were added: Latin American Spanish and Brazilian Portuguese.
The Closed Alpha is the most thoroughly documented build to date for content scale. Counts may shift between alpha and full release.

Content category | Confirmed count | Notes | ||
|---|---|---|---|---|
110 | Trait points earned through character leveling feed the active and passive skill tree. | |||
Active and Passive Skills | 35 | Skill tree fed by trait points; a mix of active abilities and passive bonuses. | ||
60 | Dual-wieldable. Alpha additions include the Firefighter Axe, Sledgehammer, One-Handed Axe, and Round Riot Shield. | |||
30 | Categorized as heavy or light. | |||
7 | Three classes: makeshift, improvised, and factory-grade. Includes single-use craftable scrap guns. The revolver, pistol, and double-barrel shotgun are confirmed entries. | |||
14 | Named locations across the expedition map, set in ruined | . | ||
Quests | 160+ | Includes Key Resource Intel missions among the named mission types. | ||
Character Outfits | 70+ | Cosmetic customization for the player character. | ||
Special Infected Types | 6 | All highly sensitive to noise. See the table below. |
Fourteen named landmarks were available across the closed alpha expedition map:
NAKWON Arcade
Tapgol Park
Police Station
Incinerator Facility
Jongno Building
MR Building
Seongdo Building
Hotel Momo
Art Gallery (South)
Art Gallery (North)
Reconstruction Site (South)
Reconstruction Site (North)
Parking Lot (South)
Parking Lot (North)
Six special infected types were confirmed for the Closed Alpha. All are highly sensitive to sound, which interacts with the noise-based detection systems and the heavy-rain weather that muffles ambient audio.
Type | Behavior |
|---|---|
Runner | Aggressively rushes players. |
Screamer | Wears a helmet with headlights that sway with movement, telegraphing line of sight. Does not attack directly; on spotting a player it screams to alert and attract other infected. |
Gatherer | Pre-infection scavengers who supplied resources to NAKWON; killed in combat and turned. Distinguished by gear similar to player gear. |
Armored | Pre-infection survivors who crafted makeshift body armor and turned despite the protection. Wide range of motion; their armor generates noise when moving. |
Butcher | Suffered severe eye and head injuries before turning. Specialized melee threat. |
Policeman | Pre-infection identity (police officer) carries through into post-turn movement and fighting style. |
Last Stand:
When HP reaches 0, the player enters a
state, unable to attack or use offensive skills. Damage taken in this state increases an infection level; 100% infection kills the character. Players can still attempt to extract through map exits.
Heavy-rain weather:
Three weather conditions are available: daytime, nighttime, and heavy rain. Heavy rain muffles ambient sound, making both player movement and infected detection harder. See
for the full sensory cycle.
New housing content:
3D shelter customization with upgradeable workbenches, refrigerators, and furniture.
Crafting and scrap workflow:
Workbenches craft and modify items for durability and performance. A scrap bench dismantles items into materials, and single-use scrap firearms can be crafted from those materials.
Wound and infection tracking:
Last Stand layers an infection meter on top of the broader
loop.
Character progression, inventory, gear, and shelter customization did not transfer to the full release.
Content figures reflect the alpha build at the time of test. Final-release counts may differ.
The alpha map is a subset of the full city; a future Dev Talk has been teased to cover a new map featuring a large shopping mall.
No release date was announced during or after the alpha; the game remains unreleased.
Visit the official Steam store page for NAKWON: LAST PARADISE.
Use the Request Access button during the announced sign-up window.
Wait for an access notification through Steam if selected.
Existing Pre-Alpha participants did not need to re-apply.
For first-time players preparing for a future test, see Getting Started for an introduction to the expedition loop and shelter management.