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The seven weapon types available in Monster Hunter Outlanders at launch, the shared systems that run across all of them, and the Adventurer tied to each.
Dual Blades in Monster Hunter Outlanders: a fast combo weapon governed by Demon Mode and Archdemon Mode and the Demon Gauge that sits between them, carried by the Adventurers Keres and Raya.
The Bow in Monster Hunter Outlanders: a high-mobility ranged weapon whose charge gauge governs arrow count and skill power, with Perfect Evades that instantly max the charge. Carried by Luka and Madelyn.
The Long Sword in Monster Hunter Outlanders: a Spirit Gauge weapon built on timed counterattacks that raise the gauge and heavy finishers that spend it, carried by the Adventurer Midori.
The Hammer in Monster Hunter Outlanders: a mobile charge weapon that cannot guard, moves while charging, reaches a Mighty Charge state at maximum charge, and targets the head to stun.
The Lance in Monster Hunter Outlanders: a defensive weapon of swift thrusts, varied guards and block-fed counterattacks, with a rush that gains speed and power over time. Carried by Arkaya and Ouyang Varen.
The Heavy Bowgun in Monster Hunter Outlanders: a ranged weapon with multiple ammo types, limited special ammo that replenishes over time, Perfect Guards that instantly reload, and a Wyvernheart mode. Carried by Pepper.
The Great Sword in Monster Hunter Outlanders: a charge-level weapon that keeps its charge through Perfect Evades and chains follow-ups by switching skills mid-charge, carried by the Adventurer Pyro.