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The Fated Adventurer and the nine named Adventurers of Monster Hunter Outlanders, their Assault, Support and Disruptor classes, the weapon each one carries, and the three buddy types that accompany them.
The confirmed systems of Monster Hunter Outlanders: mobile-first controls, exploration and building on Aesoland, crafting, four-player co-op, and the social layers announced around them.
How a hunt is structured in Monster Hunter Outlanders, from environmental clues and monster observation through the fight itself to carving, crafting and the next assignment.
The building system of Monster Hunter Outlanders: field facilities such as the Catapult, Wind Platform and Zip Line, the materials that feed them, and the watchtower levels that govern how much can be built in each area.