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Damage Numbers
November 7, 2026 at 11:56 AM
Added Damage Numbers reference
Color | Meaning |
|---|---|
White | Poor damage matchup against that part, or a ranged hit outside critical distance |
Yellow | The part is susceptible to the attack type |
Orange | A weak-point hit |
For ranged weapons, a full-circle reticle indicates critical distance. Reposition when shots fall outside the effective range.
An element icon beside a number identifies the weapon's element. A red dash beneath a number marks positive affinity; a blue dash marks negative affinity.
Mud on Jyuratodus and Barroth, and Radobaan's bone armor, protect covered parts. Removing those layers exposes more vulnerable tissue.
Check the monster's Investigation Notes and the Lock-On wheel when choosing a part to attack.