This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
Color | Meaning |
|---|---|
White | Poor damage matchup against that part, or a ranged hit outside critical distance |
Yellow | The part is susceptible to the attack type |
Orange | A weak-point hit |
For ranged weapons, a full-circle reticle indicates critical distance. Reposition when shots fall outside the effective range.
Other Indicators
An element icon beside a number identifies the weapon's element. A red dash beneath a number marks positive affinity; a blue dash marks negative affinity.
Mud on Jyuratodus and Barroth, and Radobaan's bone armor, protect covered parts. Removing those layers exposes more vulnerable tissue.
Check the monster's Investigation Notes and the Lock-On wheel when choosing a part to attack.