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Release and Platforms
April 25, 2026 at 04:35 PM
Initial release roadmap and platform matrix
Lord of Mysteries is targeted for a late 2026 / Q4 2026 full release. SPARK NEXA has stated publicly that 'barring unforeseen circumstances, the game will launch within 2026'. The exact day-one date is not yet announced and depends on feedback from the Crimson Test (February 2026) and the spring / summer 2026 follow-up beta rounds.
Mainland China is the lead region. A separate global launch with English, Japanese, Korean, and other localisation tracks is signposted for later 2026 once the Mainland service has stabilised.
Confirmed launch platforms: PC (Windows 10/11 64-bit) and mobile (iOS, Android).
Cross-platform support: yes. Players will share a single account and progression across PC and mobile.
Console (PS5, Xbox Series X|S, Switch 2): not announced. The studio has not committed to a console release.
macOS: not announced.
Steam: no Steam store page has been confirmed. The Mainland China client distributes through the studio's own launcher; the global PC client distribution channel has not been finalised.
The roadmap as currently sign-posted by SPARK NEXA:
January 15 to February 1, 2026: Crimson Test sign-ups (CN, PC).
February 5 to before February 23, 2026: Crimson Test live build.
Spring / Summer 2026: Additional CN closed beta phases with broader pathway access and longer Sequence reach.
Late summer / autumn 2026: First global beta phases with English client support.
Late 2026 / Q4 2026: Targeted global launch window across PC, iOS, and Android.
Crimson Test accounts will be wiped at the end of the test. Subsequent betas may feature limited progression carry-over for cosmetic founder rewards, but no gameplay progression or premium currency carries over to the live game.
On launch, account region is expected to be locked at first login; regional servers (CN, Global EN, Asia, Europe, Americas) will not share progression at launch.
Lord of Mysteries is a free-to-play game with cosmetic-driven monetisation. There is no announced upfront purchase price for any platform. See Monetization for the cash-shop model in detail.