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Enemies - 9 revisions
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Restored the full list of post-launch content the studio has named and corrected a forward reference that pointed past the end of the page
Restored the quantified post-launch figure of more than eight additional types of Hunger, now anchored to the published Early Access plans, and added the first content update framing
Replaced an unsourced count of planned enemy types with the developers' own unquantified wording
Added a section on bosses, rare creatures and the mini-bosses planned for Expedition rotation
Add unexploded-Bloat-detonates-when-shot behavior and note multiple Dreg variants with distinct loot pools
Added confirmed per-enemy behaviors (Dregs, Shambler, Waif, Bloat, Drooler, Brute) and removed the outdated note that behaviors were undetailed; added per-enemy backstory framing
Added that slain creatures can be looted and that rare creatures guard unique rewards
Embedded screenshot into article body (Content update 2026-05-27)
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