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Siege Battles - 25 revisions
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Cleaned punctuation and AI-style phrasing (2026-04-27)
Fix 1 red wikilink(s): update broken href slugs to correct article slugs
converted 2 bullet list(s) to table(s): Siege flow, Alternative approaches
Fixed 11 broken wikilinks: boss-battles -> bosses, weapons-equipment -> weapons, kliff-macduff -> kliff, fontaine-the-cursed-knight -> fortain-the-cursed-knight, fontaine-the-cursed-knight -> fortain-the-cursed-knight, boss-battles -> bosses, companion-dispatch-guide-system -> companion-dispatch-guide, faction-wars -> factions, exploration-and-traversal-and-traversal -> exploration-and-traversal, faction-wars -> factions, boss-battles -> bosses
Fix: spectral knight → spectral beings, cursed shield → shield/Shackle of Might (verified Fortain boss details)
Removed "MacDuff" surname (character renamed to just "Kliff")
Convert bullet-point lists to tables for better readability
V2 pass: added Signal Arrows alternate name (Artillery Whistling Arrows), concrete liberation outcomes, Fontaine the Cursed Knight as second siege boss example (cursed shield + spectral knight + soldier crossfire), boss gear reward system (equipping boss equipment grants signature skill), civilian life detail
Quality pass: added Cassius Morten boss fight detail (stamina-based parrying, environmental objects as weapons), wooden tank structure as siege objective, telekinetic banner repositioning for morale, magical imbuing during sieges (fire/ice/lightning), more specific combat moves (RKO, jump kicks, slides), reward details, writing cleanup
New article covering siege battles: fortress assault mechanics, siege weapons, destructible structures with BlackSpace Engine physics, artillery arrow system, cannon repair, material-specific destruction, mounted combat in sieges, the Calphade rebellion example, companion dispatch for softening fortresses, and rewards
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