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Navenia (The Cursed Port)
April 11, 2026 at 09:17 PM
Add worldview-lore launch-status banner (not in S0 launch build)
Launch Status: This region appears in Tencent's official worldview lore (pvp.qq.com/ip/m/region.html) but is NOT a playable region in the April 10, 2026 S0 launch build of Honor of Kings: World. The S0 launch build represents approximately one tenth (1/10) of the full designed map and is centered on the Jixia Academy cluster. This region is reserved for future content seasons. The article below is retained as a lore reference. [NOT-IN-S0-LORE-REGION-2026-04-12]
Navenia is a coastal port region in the Sunset area of Honor of Kings: World's worldview. The Honor of Kings worldview portal dedicates a full region page to it. It is home to 11 Arkana clans who once served the superbeings, rebelled against them at the end of the Wonder restoration work, and were cursed by the superbeings in return. Navenia is the most prosperous port metropolis in Sunset and is famous for its naval exploration, Arkmeia technology, and the curse that still plagues the ruling Arkana families a thousand years later. Marco Polo is from Navenia.
From the Navenia region page: "The Arkana clans, who had long served the superbeings piously, mounted a rebellion as the Wonder restoration work came to an end. But in ending the rule of the superbeings, they were cursed by them as well. The 11 rebelling Arkana clans used Miracle power and secret Arkmeia technology to create an indomitable navy. With their highly developed commercial skills, penchant for exploration, and strong manufacturing industry, they created the most prosperous port metropolis in Sunset. The riches and unpredictability of the sea shaped the Navenians into a people of indefatigable optimism and a strong sense of adventure."
A common Navenian saying: "I'll make a name for myself at sea or die trying!" The region framing suggests Navenia's culture has been shaped by both its naval prosperity and its long-running family curse, producing a people who are adventurous but also haunted by ancient obligations.
Location | Description |
|---|---|
Outer City | Where commoners like Biron and Alessio live |
Middle City | Central commercial area |
Inner City | Controlled by the Arkana ruling class; tightly monitors Florescent Blue items |
Navigator Plaza | Named plaza |
Vanilla Dock | Named dock |
Windchaser Bay | Named bay |
Ninth Wonder Tavern | Named tavern |
Fifth Avenue | Contains Merchant's Guild, Adventurer's Guild, and Craftsman's Guild |
Iris Street | Street used by Milady, the consul of Navenia |
Cloud Plaza | Headquarters of the Consortium of the East at Cloudfall |
Southport / Naval Base District | Home to "the strongest naval fleet in Sunset" |
The Navenia region page is the only place on the English lore portal that enumerates specific Wonders by number. The verified Wonders listed on the Navenia page are:
The First Wonder: The Eternal Fountain
The Second Wonder: Wonder Falls - a 100-meter wall of water forming each November to early March at the edge of Navenia
The Fourth Wonder: Sea of Stars - appearing the last week of December on Seabirth Day
The Eighth Wonder: The Ship Lift
These are specifically Navenian landmarks, not a pan-world enumeration of the Twelve Wonders. The portal does NOT publish a complete list of all twelve, and the numbering gaps (missing Third, Fifth, Sixth, Seventh, Ninth, Tenth, Eleventh, Twelfth) suggest that Wonders are scattered across multiple regions with each one having its own locally-named subset.
Navenia's distinctive technological feature is Arkmeia: "Controlled by the Arkana clans, this secret technology uses Miracle power to drive matrices of special symbols that in turn generate huge amounts of energy. The Arkana clans obtained this technology while restoring the Wonders." Arkmeia is the engine of Navenia's naval fleet, trade prosperity, and manufacturing industry. It is tightly controlled by the 11 ruling Arkana clans and is one of the reasons Navenia holds dominant power in the Sunset region.
Navenia has an ongoing ecological crisis tied to "fluorescent stones," described as "energy-rich stones harvested from the deep sea." At some point, a unique Florescent Blue color appeared first in the fluorescent stones, then spread to deep-sea creatures and plants. The Inner City tightly controls any item bearing this color. The Navenian commoner Biron "discovered this to be evidence of pollution" while working as a caravan guard, and lost his arm confronting Milady (the consul of Navenia) over it. This makes the Florescent Blue pollution a brewing political crisis in Navenia's lore.
Institution | Description |
|---|---|
Red Hawk | The faction led by Captain Red Hawk |
Merchant's Guild | On Fifth Avenue |
Adventurer's Guild | On Fifth Avenue |
Craftsman's Guild | On Fifth Avenue, headed by Finch |
Consortium of the East | Headquartered at Cloud Plaza in Cloudfall |
Navenia Cathedral | Navenian campus of the Eventide Cathedral; "Breville, the head of the Cathedral, is feared even by Milady herself" |
Character | Role |
|---|---|
Milady | Consul of Navenia; "prideful and autocratic"; "member of a noble family"; the family curse "invigorated her fighting spirit with a firm and clear goal: to lift the curse and assert her supremacy over Navenia" |
Captain Red Hawk | Leader of the Red Hawk faction |
Mayene | Jixia student sent by her mother to find Captain Red Hawk |
Biron | Commoner from Sunset; "lost his arm" confronting Milady over the Florescent Blue pollution |
Alessio | "A small fry in the Outer City" who became a copycat Captain Red Hawk |
Marco Polo | Inherited "a fragment of the ancient Arcana" from his father |
Finch | Head of the Craftsman's Guild |
Breville | Head of the Navenia Cathedral; "feared even by Milady herself" |
Per the portal: "The sea promising greater rewards than anything available to them inland, the adventurous Navenians set their eyes on distant seas, hoping to find a reliable route to the east. Of course, for Navenia's ruling Arkana clans, journeying to the east is not only about riches and trade. They are searching for something to do with the curse that has plagued them for over a millennium..." This frames Navenia's naval exploration as both commercial and curse-driven. The Arkana clans want a route east because they believe something in the eastern lands holds the key to lifting their ancestral curse. This curiosity-meets-desperation ties Navenia narratively to other regions, including the Chinese-cultural core of the King's Continent.
Navenia is NOT part of the S0 Season launch playable area. It is a confirmed future region based on extensive lore portal documentation. The specific post-launch release date has not been announced. Navenia's open questlines include the Florescent Blue pollution crisis, the Arkana clan curse, Captain Red Hawk's insurgency, and the search for the eastern route. Marco Polo's presence as a Navenian connects the region to future playable content.
Navenia region page: https://world.honorofkings.com/ipworld/en/region-detail-haidu.html .