Overview
Kun-Tour (鲲游, Kūn Yóu) is Honor of Kings: World's story-driven exploration system at launch. The development team describes it as an expansion of traditional exploration markers into "immersive, continuous story experiences" where players visit landmarks and hidden lore spots to experience "the past, present, and future of Wang Zhe Dalu" (王者大陆, the King's Continent). Kun-Tour content is distributed across several core regions of the launch map rather than concentrated in one zone.
What Kun-Tour Is
Kun-Tour is a named exploration feature, not a generic "go here and click this" marker system. Each Kun-Tour entry is a cinematic or story-beat experience tied to a specific location, and the Tencent official description frames it as "探访秘闻,游览胜迹" ("investigating hidden lore, touring scenic landmarks"). The system is designed so that players who engage with it get progressive lore reveals about Primaera, the Flow, and the Jixia Academy backstory as they explore the open world.
Region Coverage
Kun-Tour content is spread across several core regions of the launch map. Each region contains its own Kun-Tour entries, which gives each zone a dedicated lore layer on top of its main-story quests and wild-region elite encounters. Confirmed Kun-Tour instances include "鲲游:傀儡之声" (Voice of the Puppet) in Guqiu City and "鲲游:昔影流歌" (Song of the Past Shadow) in 凄莫林地 (Qimo Forest Land). Both are confirmed by current community data.
Rewards: Huanling Materials
Kun-Tour's role in the launch-day economy is as the primary source of materials for the Huanling (唤灵, "Summoning/Phantom") system. launch beginner guide confirms: "鲲游任务" (Kun-Tour tasks) are one of the recommended pre-30 activities because they feed the Huanling spirit-binding loop. This means Kun-Tour is not optional content for players who want to engage with the summoned-spirit system: it is the main path to the materials needed to bond and upgrade spirits.
Kun-Tour vs Party Mark Rally
Kun-Tour is separate from the party-mark rally system (组队标记 + 一键召集), which is a squad-exploration UX feature that lets party members drop markers and teleport to each other. The party-mark rally system is documented as its own feature in the Tencent official site, and it is not listed as part of Kun-Tour. Players can use party-mark rally to coordinate reaching Kun-Tour locations together, but the two systems are not mechanically linked.
Not Publicly Confirmed
Total number of Kun-Tour entries in the S0 launch build
Specific Huanling materials granted per Kun-Tour completion
Whether Kun-Tour completion counts toward account-wide achievements or collections
Whether Kun-Tour content is repeatable for rewards or one-time-only
Level-gating rules for individual Kun-Tour entries
Confirmed Launch Kun-Tour Quests
Launch-week Chinese coverage confirms four Kun-Tour quests by name, each tied to a specific sub-region of the playable map. The list below is the verified launch-day baseline; future patches may add more entries.
Quest Name | Chinese Name | Region | Notes |
|---|---|---|---|
Voice of the Puppet | 傀儡之声 | Guqiu City (古丘城) | Inside the Springbrook Plains cluster; expands the Yuange Puppet lore |
Past Echo Songs | 昔影流歌 | Qimo Forest Land (凄莫林地) | Forest exploration with weapon-appearance acquisition track |
Mechanical Tomb | 机甲冢 | Hidden Weapon City (藏兵城) | Mechanism-themed dungeon in the Yunluo Far Mountains region |
Remnant Monument's Whisper | 残碑遗音 | Return Mausoleum (归陵) | Stone-monument puzzle dungeon in the Yunluo Far Mountains region |
All four are part of the same Kun-Tour content category and feed the Huanling-material loop described in the rewards section above. Two are inside the Springbrook / Jixia early-game cluster and two are in the more distant Yunluo Far Mountains, which means players progress through Kun-Tour content alongside main-story chapter unlocks rather than treating it as a single-region pursuit.