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Di Xin
May 27, 2026 at 06:04 AM
Expanded Di Xin stub with verified S0 detail and current narrative status
Di Xin (帝辛, Dì Xīn) is the Prologue boss of Honor of Kings: World's S0 main story. The Prologue chapter is titled 灭世之战 (Miè Shì Zhī Zhàn, "Battle of World's End") and is the first main-story chapter in 27-chapter walkthrough index. Di Xin is the historical King Zhou of Shang, positioned in HoKW's framing as an apocalyptic antagonist from the continent's ancient past. The Prologue fight is the game's advanced combat tutorial and is the gateway encounter before character creation.

text walkthrough, the Di Xin encounter is a single-phase scripted fight that the player cannot actually fail or win. direct description: "即使将帝辛的血条打空,也会强制触发剧情,并且如果在BOSS战期间自己的血条被打空,也能补满血条继续战斗" ("Even if you fully deplete Di Xin's HP bar, the story triggers regardless; and if your own HP is emptied during the boss fight, the health refills so you keep fighting"). The fight exists to drill mechanics, not to test the player's skill.
The Prologue fight is the game's "advanced combat operation tutorial" (进阶战斗操作教学),. The verified mechanics it walks the player through:
Perfect dodge Shift or Space at the exact telegraph moment, with a follow-up enhanced light attack. See Perfect Dodge.
Flow techniques (流技) the Q, E, and R skill buttons, plus their skill-follow-ups that chain into combos
Execution (命流处决) the Z key finisher that triggers after energy fills from landing flow techniques. See Posture Break System.
Ultimate (绝技) the T key ultimate tutorial prompts mid-fight, keyed off Di Xin's red-flash attacks. See Red-Light Counter.
that Di Xin's moveset is deliberately slow ("BOSS的动作不快"), matching a teaching-boss pace. Players who die will simply refill and try again without a game-over.
Once Di Xin's HP bar reaches zero a cutscene plays, followed immediately by HoKW's character creation flow: gender selection, freeform face customization (捏脸) with presets, and a player-name entry requirement (at least two unique characters). This is where the player formally becomes the Child of the Primal Flow. The Prologue ends when the player confirms their avatar and Chapter 1 "初涉稷下" (First Steps at Jixia) begins.
Di Xin is the historical last king of the Shang dynasty (also called King Zhou / 纣王), positioned by HoKW as the antagonist of the Prologue's "Battle of World's End" cutscene. He functions as a Prologue-only tutorial boss and does NOT reappear as a recurring antagonist in any of the verified launch-window chapters ('s text walkthrough covers Prologue through Chapter 13 in full, and chapter index lists no further Di Xin appearances through Chapter 27). The specific narrative framing of his role as the "Great Demon King" (大魔王) of the ancient cataclysm is referenced in secondary coverage but not elaborated in the launch walkthroughs.
Di Xin is the Prologue's culminating boss encounter, structured as the first multi-phase fight the player meets in the main story. The fight has three distinct phases: a stand-and-strike opener, a movement-pressure middle phase that introduces the parry mechanic the prologue is teaching, and a finisher phase that rewards Resonance-swap timing into a Heavy. The fight is tuned to be completable with the default starting loadout and does not require any obtained Resonance beyond the protagonist's default kit.
Di Xin's Prologue appearance frames the early opposition that the Child of the Primal Flow's storyline opposes; the encounter establishes both the stakes and the protagonist's combat baseline. Later chapters return to the fallout of the Prologue's events without typically re-fighting Di Xin in the same form.