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PC Features and Graphics Options - 5 revisions
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Added launch details for Advanced Shader Delivery, RTX Mega Geometry's memory requirement, DLSS 4.5 multipliers, Reflex and cloud play, plus new frame rate settings and PC known issues
Added the key PC features from the final launch specifications and the September 2026 launch graphics driver
Reworded the engine version note to drop an inline attribution of the claim to outside material
Added the RTX Mega Geometry section with the full-detail Nanite ray tracing explanation, the capture configuration, the DirectX Raytracing 2.0 note and the engine point version
Created page covering the NVIDIA partnership, upscaling options, Advanced Shader Delivery, display support and rendering technologies
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