Loading...
Campaign Bosses
September 7, 2026 at 01:31 AM
Clarified that the Corpser and the Brumak are confirmed campaign units rather than narrative antagonists
The campaign of Gears of War: E-Day covers the first days of Emergence Day in Kalona, and it has a boss enemy class of its own that sits above the standard roster. This page records only what the studio has confirmed. The per-unit roster is on Enemies, and the faction as a whole is on Locust Horde.
Vraahk is the named antagonist of the campaign. He was introduced in the story trailer, which the creative director describes as the team's attempt to present him in the most brutal way available to them. He is a blight commander, he was injured in the Lambent War, and he came up to the surface with a single stated goal: to destroy humanity completely. The design intent is that he embodies the brutality of the Locust rather than standing apart from it.
Detail | What is confirmed |
|---|---|
Role | The campaign's antagonist, introduced in the story trailer. |
Position | Described as a blight commander. Nothing further about his place in the Locust command structure has been stated. |
History | Injured in the Lambent War. |
Goal | Came to the surface to wipe out humanity. |
Design intent | Embodies the brutality of the Locust Horde. |
Command | Leads the Scorched Legion, his own formation of elite units. |
The Scorched Legion is Vraahk's own legion, the elite units seen around him in the story trailer. They carry spikes driven through their own bodies, which the studio describes as self-mutilation and treats as the same brutality expressed at unit level. The practical effect in play is that his elite troops carry his presence into encounters he is not part of.
Two large Locust units are confirmed by name in the campaign. Armoured Brumaks sit at the top of the campaign's enemy escalation, which runs from the first Wretch through the first Drone and keeps climbing until Brumaks in armour are on the field. A Corpser appears as a set piece, ripping up through the ground as a sky train collapses. Both units also appear through the Invasion Event system in Horde Siege, a separate mode from the campaign.
The boss class exists as a distinct category in the interface. Enemy health bar settings in both the campaign and Horde Siege list a Bosses option separate from the Large Enemies option, and Large Enemies is the setting that covers Boomers and up. Towering bosses have been confirmed for the campaign.
No rank beyond blight commander has been given for Vraahk, and no chain of command around him has been described.
Nothing has been said about where or how the player meets him, or whether he is fought at all.
His fate in the story is unstated.
No second named antagonist has been described. The Corpser and the Brumak are confirmed campaign units rather than narrative antagonists, and neither is presented as a story boss.
Alternative names, a physical description and a set of connections to the wider war circulate in community write-ups. None of that has first-party support, so none of it is recorded here.