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Replicated Entities (RepEnt) - 18 revisions
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Corrected a statement that squad size and per-map operator counts were uncommitted, both of which have since been published
Named The Island as the control-side location described in reveal coverage, alongside the existing Repnode framing
Removed a third-party trailer thumbnail that did not depict this article's subject
Added Repnode deployment stations and clarified Freel terminology (clone asset vs operator)
Added confirmed lore and tech details from April 2026 reveal interview cycle (Age of Strife, CCS/PCF factions on Mars, Blindsight II VR, team-of-four, weapon categories, DLSS 4.5 feature set, RTX 50 features)
Embedded official Fragmentary Order trailer key art into the article
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Initial article on Replicated Entities (RepEnt), the player-controlled disposable clones at the centre of Fragmentary Order's gameplay loop.
Select an older and a newer revision, then compare.
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