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Check a character's attributes when comparing equipment or assigning a Vision. Offensive and defensive values combine the character's underlying stats with equipment.
Attribute | What it affects |
|---|---|
Physical Attack | Damage from physical attacks and physical skills; based on Strength and gear. |
Physical Defense | Resistance to physical damage; based on Stamina and gear. |
Magic Attack | Damage from magical attacks; based on Magic and gear. |
Magic Defense | Resistance to magical damage; based on Spirit and gear. |
Sanctity | Healing magic and sanctity-based attacks such as Banish. |
Speed | Position in the action order. |
AP | Total cost allowed for equipped learned abilities. |
Vision mastery can grant permanent stat bonuses. Equipment changes and temporary battle buffs provide other ways to adjust a build. Spirit contributes to both Magic Defense and Sanctity.
Permanent dialogue bonuses
Some story conversations grant a permanent stat bonus. The choice columns below follow the dialogue's answer order, with Choice 1 at the top. Save beforehand if you want to change the outcome later. Sanctum questions are separate and do not grant these stat bonuses. See Saving and Retrying Battles for save and reload options.
Conversation | Choice 1 | Choice 2 | Choice 3 |
|---|---|---|---|
Rain, before entering the Earth Shrine after the prologue | Strength +3 | Stamina +3 | Spirit +3 |
Fina, after completing Siren's Tower | MP +10 | Stamina +3 | Spirit +3 |
Lid, Dilmagia | Strength +3 | Magic +3 | Stamina +3 |
Nichol, Olderion's final Chapter 3 cutscene | HP +10 | Magic +3 | Speed +3 |
Lasswell, Rebel Hideout after Weapons Factory in Chapter 4 | MP +10 | Strength +3 | Speed +3 |
Jake, Zoldaad's opening Chapter 5 cutscene | HP +30 | Strength +3 | Stamina +3 |
Sakura, speak to the Village Headman in the Village of Sunioo during Chapter 5 | MP +10 | Magic +3 | Spirit +3 |