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Falling Frontier features over 20 ship types across four main combat classes plus civilian vessels, all of which can be customized with modular weapons and utility components.
Falling Frontier blends real-time strategy with logistics simulation, requiring players to manage supply chains, gather intelligence, design ships, and command fleets across a procedurally generated star system.
Command crews in Falling Frontier are named officers with portraits, ranks, and traits, assigned to the captain, navigation, engineering, and gunnery stations, and they can be captured, interrogated, or rescued from escape pods.
Falling Frontier lets players establish and upgrade shipyards, supply depots, refineries, and recon stations, alongside defensive placements such as hidden minefields and remote turrets.