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Jun Aslan does not run missions alone. EXODUS is a party-based RPG: a permanent crew lives aboard the Traveler's ship between missions, joins Jun on the ground, and develops personal storylines that play out across the campaign. The crew is small, deliberately drawn from very different backgrounds, and intentionally shaped to react to the deep-time consequences of Time Dilation.
Confirmed companions
Tom Vargas
Tom Vargas is a former Traveler. He retired after losing his wife and spent years drifting between systems before settling on Lidon to rebuild as a salvager. By the time Jun is inducted into the Traveler caste, Tom is sharp, resourceful, and visibly carrying the weight of more dead friends than is healthy. He brings field experience the rest of the crew lacks and, importantly, an institutional memory that survives time-dilation jumps better than most.
Tactically, Tom is presented as a marksman and squad anchor. He is a logical first companion for a player who values steady, reliable combat support.
Elise Charroux
Elise is a "Sleeper": she was launched from 23rd-century Earth and only recently revived in the Aslan Dynasty's era. Decades of cryosleep mean she is biologically young, but culturally she is from a world that has been dust for tens of thousands of years. The result is a blunt, no-nonsense mercenary's outlook, with a guarded streak of optimism underneath. Elise's resume includes weapons expertise, gang work, and salvager runs.
Tactically, Elise is heavy-hitting and aggressive: a frontline option who pairs well with Recycler configurations like the Shredder.
Salt
Salt is an Awakened octopus piloting a mech suit. Awakened are uplifted animals with full sapience, and Salt's species in particular has a long history with the cluster's older powers. She joins Jun's crew on her own terms, brings tools and tactical options that none of the human companions can match, and is canonically not romanceable. Lead writer Drew Karpyshyn was explicit on that point: "humans aren't her type".
Confirmed archetypes (additional crew)
Archetype Entertainment has previewed that the wider crew includes more than the three named above. The phrasing they use in interviews emphasises diversity of origin rather than fixed names:
A genetically engineered savant: a human descendant whose brain and body have been tuned for a single role.
A punk mech pilot: a younger character at home in the cluster's frontier subcultures, comfortable in heavy hardware.
A geneticist cursed by an alien virus: a scientific mind paying a slow biological price for past experiments.
Additional Awakened crew beyond Salt, drawn from species the Celestials uplifted for purposes other than service.
Specific names beyond Tom, Elise, and Salt are not officially confirmed in the live build at the time of writing.
Companion abilities and synergy
In combat, companions are not passive followers. They have ability slots that the player can trigger directly, and several abilities are designed to combo with Jun's gauntlet powers. The Combat and Gameplay article describes the moment-to-moment shape of these interactions. Outside combat, companions chime in during conversations, can lock or unlock dialogue options based on their relationship with Jun, and gate certain story branches entirely.
Romance system
EXODUS includes companion romance. Multiple companions are romanceable, with their own personal questlines and emotional payoffs. The relationships are intended to interact heavily with Time Dilation: a romance entered into before a long mission is not safe by default, and a relationship the player neglects can recover or rupture across the gap. Karpyshyn has described the romanceable cast in interviews as "pretty thirsty", which the audience took as confirmation that romance is not a token feature.
Crew table
Companion | Origin | Role | Romanceable |
|---|---|---|---|
| Tom Vargas | Lidon, former Traveler | Marksman, squad anchor | Confirmed available |
| Elise Charroux | 23rd-century Earth (Sleeper) | Heavy hitter, weapons expert | Confirmed available |
| Salt | Awakened octopus | Specialist (mech, tools) | No |
Additional companions and their canonical names will be added to this article once Archetype confirms them in the shipped build.