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A single-player sci-fi action-adventure RPG from Archetype Entertainment, a Wizards of the Coast studio founded by BioWare veterans James Ohlen, Drew Karpyshyn, and Chad Robertson alongside former staff from 343 Industries, Naughty Dog, and Electronic Arts. Set 40,000 years in the future, players take the role of the Traveler, a soldier from the human refugee remnant fighting to survive against the Celestials, godlike posthuman beings descended from humanity's first interstellar pioneers. The defining mechanic is Time Dilation: relativistic travel between worlds means hours of subjective time inside a Traveler's spacecraft pass as years, decades, or centuries back home, so every mission permanently reshapes the friends, family, and political landscape the Traveler returns to. Combat blends third-person gunplay with melee and stealth, supported by a deeply branching narrative, companion relationships, and a customizable Traveler class. In development for PC (Steam), PlayStation 5, and Xbox Series X|S with an Early 2027 launch window announced at The Game Awards 2025.
Full overviewA single-player sci-fi action-adventure RPG from Archetype Entertainment, a Wizards of the Coast studio founded by BioWare veterans James Ohlen, Drew Karpyshyn, and Chad Robertson alongside former staff from 343 Industries, Naughty Dog, and Electronic Arts. Set 40,000 years in the future, players take the role of the Traveler, a soldier from the human refugee remnant fighting to survive against the Celestials, godlike posthuman beings descended from humanity's first interstellar pioneers. The defining mechanic is Time Dilation: relativistic travel between worlds means hours of subjective time inside a Traveler's spacecraft pass as years, decades, or centuries back home, so every mission permanently reshapes the friends, family, and political landscape the Traveler returns to. Combat blends third-person gunplay with melee and stealth, supported by a deeply branching narrative, companion relationships, and a customizable Traveler class. In development for PC (Steam), PlayStation 5, and Xbox Series X|S with an Early 2027 launch window announced at The Game Awards 2025.
Overview
A single-player sci-fi action-adventure RPG from Archetype Entertainment, a Wizards of the Coast studio founded by BioWare veterans James Ohlen, Drew Karpyshyn, and Chad Robertson alongside former staff from 343 Industries, Naughty Dog, and Electronic Arts. Set 40,000 years in the future, players take the role of the Traveler, a soldier from the human refugee remnant fighting to survive against the Celestials, godlike posthuman beings descended from humanity's first interstellar pioneers. The defining mechanic is Time Dilation: relativistic travel between worlds means hours of subjective time inside a Traveler's spacecraft pass as years, decades, or centuries back home, so every mission permanently reshapes the friends, family, and political landscape the Traveler returns to. Combat blends third-person gunplay with melee and stealth, supported by a deeply branching narrative, companion relationships, and a customizable Traveler class. In development for PC (Steam), PlayStation 5, and Xbox Series X|S with an Early 2027 launch window announced at The Game Awards 2025.
Jun Aslan, the protagonist of EXODUS: heir to the Aslan Dynasty on Lidon, a salvager-turned-Traveler caught between baseline humanity and the posthuman Celestials.
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