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Playtests and Demos
June 13, 2026 at 01:21 PM
Added Upcoming Alpha Test section (in preparation, schedule not yet announced)
EVILBANE has had two confirmed hands-on events so far. The first was a pre-alpha test on PC run through Xbox Insider, and the second was the first public playable demo at G-Star 2025. Both gave the team a chance to gather feedback ahead of the game's release. For more on the team's progress see development, and both events centered on the game's combat.
Event | Platform | Dates | Details |
|---|---|---|---|
Pre-alpha test (Xbox Insider) | PC | Aug 29 to about Nov 24, 2025 | Goal was to tune the fun and feel of combat. Ran in the US and Canada, then Brazil, the UK, Germany, and France: all listed regions except South Korea. |
G-Star 2025 public demo | ROG Xbox Ally X handheld | Nov 13 to 16, 2025 | First public playable demo, held in Busan. Players picked from four characters and could take on an exclusive mission. |
The Xbox Insider pre-alpha was focused work on the feel of fighting, aimed at refining how combat plays before a wider audience saw it. The G-Star 2025 build was the first time the public could go hands-on, offering four selectable characters and a mission made for the show, played on the ROG Xbox Ally X handheld on the show floor.
Beyond the 2025 pre-alpha and the G-Star demo, the team has said an alpha test is in preparation. No schedule, platform list, or sign-up details have been announced yet, so the date is still open. This follows the studio's stated plan to keep gathering player feedback through further tests before release, building on the earlier rounds rather than replacing them.
As of early March 2026, a Steam playtest had not formally started. Anyone watching for a chance to play on Steam should treat that as still pending until the team announces it.