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Switch System - 9 revisions
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Corrected the Free Mode and Switch Mode descriptions to match the published behaviour, added the Concentration partner stat and the Switch Standby indicator, and replaced the held-strike framing
Added the demo detail that a partner's concentration drops in Free Mode, lowering its guard and dodge rates
Wikilink cleanup: removed duplicate body links (one link per term per article)
Add the publisher's two-player partner combat framing and a System Recap table covering Switch, Free Mode, Switch Mode, Held Strike, and defensive triggers
Added Free Mode, Switch Mode, switch cooldown, play pattern, and tag-team counter handoff
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