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Track all wiki edits and revisions for Don't Starve Elsewhere
“Corrected two image descriptions, including the cliff still, which shows more than the previous description said”
“Corrected two image descriptions to match what the stills contain”
“Cleanup (2026-08-17): wrapped a bare list-item text run in a paragraph so the item renders consistently”
“Rephrased the franchise-scope note to rest on the studio published description rather than a paraphrase”
“Corrected the Tencent majority-stake date to January 2021, the month every source supports, and trimmed an unsourced claim about leadership and culture”
“Corrected game title to official spelling (removed colon)”
“Removed duplicate in-body wikilinks”
“Added wikilink for Multiplayer in shared-cost bullet”
“Embedded two atmospheric gameplay screenshots illustrating Fog ambiance and night exploration”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Added 2 illustrative image(s)”
“Corrected two image descriptions, including one that named the wrong kind of forest”
“Corrected two image descriptions, including one that named the wrong kind of forest”
“Corrected two image descriptions, including one that named the wrong kind of forest”
“Removed an image that shows no Fog and rewrote the remaining description, which had claimed detail the picture does not contain”
“Added the key art alongside the entry describing the creature in it, and corrected two image descriptions”
“Removed a background-texture image that showed nothing, and corrected three image descriptions to match what the stills contain”
“Noted the horned creatures sharing the ledge in the cliff still, since Klei's own label says the fall was something done to the survivor rather than a misstep”
“Corrected the two large cliff animals, which are horned four-legged creatures rather than birds, removed two entries that could not be described accurately from the available images, and softened an unsupported claim about where the shore creature stands”
“Noted that the reveal stills show survivors working the same space together, and added the open question of whether the Fog's sanity cost is shared or per player”
“Added Rotwood, which shipped five weeks before this game was revealed, corrected the founder and headcount rows to what the studio actually states, dropped an unsupported superlative, and recorded that the reveal closed the showcase”
“Corrected the description of how the survivors are drawn, which the reveal stills contradict, recorded that the studio's own labels name the survivor in each still, and added the second survivor visible in the cliff still”
“Replaced the roundabout references to the developer and the earlier games with their actual names, and corrected the survival-pillar paragraph to what has actually been published”
“Added the storefront's Simplified Chinese title, the Steam Deck compatibility row and the trailer's store listing, and replaced the roundabout references to the developer and the earlier game with their actual names”
“Corrected the sanity section to the studio's published wording instead of assuming the earlier games' gauge layout, and rewrote an unreadable line in the unconfirmed list”
“Corrected the hunger and sanity sections to what Klei has actually published rather than assuming the earlier games' meter layout, confirmed farming from the studio description, and added the tools and light sources visible in the stills”
“Added the built features visible in the reveal stills (cave mouths, a door set into a cliff, a spiked monolith), separated the two forests the stills actually show, and noted the harvestable flora at the cliff base”
“Corrected the claim that this is the first three-dimensionally rendered entry, which the reveal stills contradict, refocused the page on the elevation change Klei actually describes, and added the cliff still as direct evidence that a fall is survivable”
“Added seven creature subjects visible in the official stills, upgraded the gargoyles from open question to shown-in-motion, corrected the high-altitude row that claimed no visual exists, and noted the creature in the key art”
“Linked the new Characters page from the franchise-scope note”
“Added Age Ratings section (Brazil 14, Germany 16), corrected the Processor requirement row to the published 64-bit minimum, and dated the pre-reveal teaser entry”
“Corrected the internal-codename note: the pre-reveal teaser rode on the studio's interactive-lore puzzle campaign for the earlier co-op game and its name is not a project codename”
“Initial version (2026-08-17): survivors shown in official reveal materials, roster caveats, design changes, and open questions”
“Added the official reveal still showing the stone ruins and gargoyle statuary”
“Restored the truncated cross-reference sentence in the online co-op row of the store feature table”
“Initial version (2026-08-07): documented the creatures visible in the official reveal materials and the gargoyle statuary in the stone ruins”
“Added lightning and thunder to the climate hazards section”
“Added the stone ruins and gargoyle statuary shown in the reveal stills, plus lightning and thunder in the high country”
“Rebuilt the store-feature table with correct provenance for in-game chat and online interactivity, and added the language coverage note”
“Corrected the Steam feature table to the five store categories and added interactive elements, per-language interface and subtitle coverage, absent full audio, and the absence of achievements”
“Reworded the traversal paragraph so the studio's own description is not credited with naming the jump, which the trailer showed rather than the store copy”
“Corrected the skin-carryover line to the studio's undecided position and dropped the unsourced free camera description”
“Replaced a traversal description that was wrongly attributed to the studio with the studio's own wording about climbing, swimming, and spelunking”
“Promoted the confirmed multi-year development statement out of Unconfirmed Details, corrected the skin-carryover claim, and dropped the unsourced free-look camera description”
“Replaced the unsupported carryover claim in the coexistence section with the developer's April 16 2026 statement and added the confirmed multi-year development note”
“Rewrote the coexistence section using the studio's April 16 2026 statement and replaced the incorrect claim that skins will not transfer with the studio's actual undecided position”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Corrected game title to official spelling (removed colon)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed bare Klei.com domain from newsletter cell and added wikilink for multi-tiered world”
“Updated Steam-listed supported languages to the nine-language list and added a System Requirements section reflecting the published Windows 10 64-bit minimum”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Added 2 illustrative image(s)”
“Added 2 illustrative image(s)”
“Added 3 illustrative image(s)”
“Added 2 illustrative image(s)”
“Content expansion (2026-04-26)”
“Content expansion (2026-04-26)”
“Content expansion (2026-04-26)”
“Content expansion (2026-04-26)”
“Expanded Fog System with what-it-does, risk vs reward, sanity drain, three failure states, world loop impact, and unconfirmed sections (2026-04-26)”
“Expanded 3D Movement with art-style shift, jump and vertical traversal, falling failure state, biome movement, design impact, and unconfirmed details (2026-04-26)”
“Expanded Fog System with what-it-does, risk vs reward, sanity drain, three failure states, world loop impact, and unconfirmed sections (2026-04-26)”
“Expanded Multi-Tiered World article with confirmed biomes table, independent climates, vertical exploration, procedural generation, distinction from prior series setting, and unconfirmed details (2026-04-26)”
“Content expansion (2026-04-26)”
“Expanded 3D Movement with art-style shift, jump and vertical traversal, falling failure state, biome movement, design impact, and unconfirmed details (2026-04-26)”
“Expanded Multi-Tiered World article with confirmed biomes table, independent climates, vertical exploration, procedural generation, distinction from prior series setting, and unconfirmed details (2026-04-26)”
“Expanded Fog System with what-it-does, risk vs reward, sanity drain, three failure states, world loop impact, and unconfirmed sections (2026-04-26)”
“Content expansion (2026-04-26)”
“Expanded Multi-Tiered World article with confirmed biomes table, independent climates, vertical exploration, procedural generation, distinction from prior series setting, and unconfirmed details (2026-04-26)”