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Multiplayer - 32 revisions
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Add three-mode world creation table (Solo, Host, Connect), offline-to-coop conversion note, and Steam Shift+Tab invite flow
Removed external site attributions and Sources section
Added section describing how hosted sessions end when the host disconnects, why progress is preserved in the host save, and why dedicated servers are the alternative for asynchronous groups.
Added Building Permissions section explaining that each character must complete the bonfire build quest before getting full co-op building rights in a claimed area.
Added World Properties section covering combat difficulty and modifier sliders, immersive exploration toggle, shared quest progress toggle, and co-op enemy scaling sliders.
Added main menu options table (Solo/Offline, Host a game, Connect to server) plus host and join step flows and a note on the connect-to-server session history.
Post-launch connectivity update 2026-04-17: Replaced existing Launch-Week Connectivity Incident section (4 nodes) with verified Launch-Week Connectivity Issues + Hotfix 0.10.0.1.6 (10 nodes)
Remove unverified 'Tutorial Gate Before Joining' section
Add launch-week ISP incident, Twitch Drops, storefront crossplay, tutorial gate
Append transcript-backed character-bound versus world-bound rules and shared boarding cash trick
Correct official player-cap claims, clarify current co-op behavior, and add character transfer and shared-progress guidance from launch-week sources.
Correct official player-cap claims, clarify current co-op behavior, and add character transfer and shared-progress guidance from launch-week sources.
Correct official player-cap claims, clarify current co-op behavior, and add character transfer and shared-progress guidance from launch-week sources.
April 16, 2026: add launch-day server issues (Nitrado overload, undocumented tutorial requirement), document Hotfix 0.10.0.1.6 contents, RAM requirements for self-hosting
April 16, 2026: add launch-day server issues (Nitrado overload, undocumented tutorial requirement), document Hotfix 0.10.0.1.6 contents, RAM requirements for self-hosting
Add dedicated server 32-player capacity clarification; note co-op ship controls added at launch
Update multiplayer cap to 8 players (4 recommended), confirm dedicated servers live at EA launch, list hosting providers at launch.
Convert 2 bullet lists to tables; add multiplayer gameplay images
Removed 2 irrelevant image(s) after visual audit
Major expansion with 7+ third-party hosting providers, confirmed connectivity issues and workarounds, sea shanties in co-op, join methods (invite code/Steam/recent list), SaveSync world sharing, demo limitations, developer quotes on PvP/expansion
Updated wikilink display text to match title case changes
Convert bullet-point lists to tables for better readability
Comprehensive multiplayer guide from demo and developer materials
Comprehensive multiplayer guide from demo and developer materials
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