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Notoriety System - Version 5 vs Version 6
Feb 26, 2026, 04:47 PM
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Apr 19, 2026, 07:15 PM
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11Overview2233Coen's notoriety increases as the player disrupts Brencis's operations, whether by slaying his soldiers, completing quests that undermine his authority, or otherwise working against the vampire regime in Vale Sangora. The system creates a dynamic where the player's aggression has visible, escalating consequences in the game world.4455Consequences of high notoriety6677As notoriety rises, Brencis responds with increasingly restrictive countermeasures:8899Edicts: Brencis issues new rules designed to thwart the playerIncreased patrols: more soldiers on roads and in villagesCurfews: restrictions on movement during certain hoursCity lockdowns: in extreme cases, Brencis locks down Svartrau, making traversal through the capital far more difficult10101111Higher notoriety also makes feeding at night more dangerous. With more guards present, the blood craving system becomes harder to manage safely, increasing the risk of involuntary draining incidents.12121313Benefits of notoriety14141515Notoriety is not purely negative. Citizens and rival factions notice the player's actions. People recognize and fear Coen. More importantly, high notoriety improves standing with anti-Brencis factions who are actively rebelling against the vampire regime. In some quest situations, having built a reputation as a threat to Brencis provides advantages that a low-profile player would not have.161617-Mateusz Tomaszkiewicz described the social dimension: "It's not just Brencis and his soldiers, it's also the people in the valley. They will recognize you and be afraid of you."17+Mateusz Tomaszkiewicz described the social dimension: "It is more than Brencis and his soldiers, it's also the people in the valley. They will recognize you and be afraid of you."18181919Interaction with other systems20202121The notoriety system intersects with several other mechanics. The time limit means that countermeasures like lockdowns cost the player precious time to navigate around. The Quest System responds to notoriety levels, with some paths opening or closing based on the player's reputation. And the Narrative Sandbox ensures that the consequences of notoriety ripple outward in unpredictable ways, affecting NPCs and quest outcomes throughout the valley.22222323Strategic considerations24242525Players face a genuine strategic choice about how openly to oppose Brencis. A cautious approach keeps notoriety low, making movement and nighttime feeding easier, but may limit access to anti-Brencis faction quests and rewards. An aggressive approach builds notoriety quickly, gaining rebel allies but triggering harsh countermeasures. The right balance depends on the player's priorities and how they want to approach the assault on Greifberg.