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Murohni - Version 8 vs Version 9
Aug 17, 2026, 03:09 AM
Restored the article images alongside the expanded text
Sep 7, 2026, 02:54 AM
Re-tensed the provenance note on pre-release footage now that the game has released
11What Murohni Are2233Murohni are what happens when a turning fails. Creating a new vampire requires one of the Vrakhiri to work a fang into the victim's heart. If the fang lodges anywhere else in the body, the transformation does not complete, and what rises is a murohni. The developers describe them in one blunt phrase: failed vampires, savage and mindless.4455In the game's account of the process, the vital energy stored inside the tooth releases all at once instead of feeding the slow, deliberate change that produces a full vampire. The host survives the release, but the violence of it deforms them, and what is left barely resembles the person it used to be.6677A murohni keeps nothing of who it was. It has no plan, no restraint, and no instinct for self-preservation, so it kills and feeds on impulse until daylight or a blade ends it. Its existence is short and violent. That puts it at the opposite end of the valley's vampire hierarchy from Brencis and his lieutenants, who are political creatures with centuries of intent behind them.8899A Note on the Spelling10101111The name is not written the same way everywhere. First-party posts use murohni, and that is the form this wiki follows. Preview coverage and community documentation of the pre-release build have also printed muroni, murohn, and muhron for what is plainly the same creature. Treat the variants as transcription drift rather than as separate species.12121313Abilities14141515Murohni retain a broken version of the vampiric toolkit. Coverage of a pre-release build shows one using Shadowstep, the short-range blink that vampires and Dawnwalkers use to close distance, but in a far more unstable form: the destination is erratic, which makes a murohni harder to read than its lack of intelligence would suggest. Claws make up the rest of its offence.161617171818Because a murohni has no sense of self-preservation, it does not disengage, retreat, or wait for an opening. Fights against them reward the same fundamentals as the rest of Combat: holding position, reading the windup, and punishing the recovery on a committed swing.19192020The Animal Equivalent21212222The same accident happens to animals. When a vrakhiri fang lodges in the body of a canine, the creature survives as a psoglav, a sickly-looking wolf with dark, rotting flesh that lairs in ruined buildings, caves, and dens. The developers describe a psoglav's hunger as never truly satisfied: once it locks onto prey it will not stop until blood is spilled. Murohni and psoglavs are the two documented outcomes of the same botched rite, one human and one animal, and both appear in the Bestiary.23232424Murohni and Dawnwalkers25252626Both murohni and Dawnwalkers come out of a transformation that did not go as intended, and the outcomes could hardly be further apart. A murohni is the product of catastrophic failure: the fang in the wrong place, the stored energy released violently, the host wrecked. A Dawnwalker is the product of an incomplete transformation, where the turning started correctly and was disrupted before it could finish.272728282929Coen is the known example. The years he spent in the Silver Mines left enough silver in his blood to stall the change, and he came out of it holding vampiric abilities after dark while keeping his mind and his tolerance for daylight. A murohni keeps neither.30303131OutcomeCauseResultFull vampireFang embedded in the victim's heartA slow, deliberate change into one of the VrakhiriMurohniFang embedded elsewhere in the bodyA deformed, mindless creature driven by hunger alonePsoglavFang lodged in the body of a canineA hunger-bound beast resembling a sickly wolfDawnwalkerTurning begun correctly, then disrupted before completionVampiric power at night with daytime humanity intact, as with Coen3232In the Valley333334-Murohni appear as enemy encounters across Vale Sangora. Because a botched feeding is all it takes to make one, they can surface anywhere the vrakhiri have fed carelessly, which is most of the valley. Coverage of the pre-release build documents one in the basement of the almshouse attached to Svartrau Cathedral, presented as the building's transformed caretaker. That fits the pattern: a murohni was usually somebody's neighbour a short while earlier. Details drawn from preview builds are not final.34+Murohni appear as enemy encounters across Vale Sangora. Because a botched feeding is all it takes to make one, they can surface anywhere the vrakhiri have fed carelessly, which is most of the valley. Coverage of the pre-release build documents one in the basement of the almshouse attached to Svartrau Cathedral, presented as the building's transformed caretaker. That fits the pattern: a murohni was usually somebody's neighbour a short while earlier. Details in this section were documented from footage shown before release and have not been re-checked against the shipped build.