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Tina
April 11, 2026 at 09:22 PM
Add trust rewards section including daily greeting, gift hierarchy, and equipment supply contract
Tina is the tailor at the Hernand Tailor's Shop in Hernand. Her mastery of clothing design has been honed over many years, and she satisfies customers with both traditional and modern styles. Players can purchase outfits and attire from her shop, including the Hernandian Attire needed to enter Hernand Castle.
Tina operates the Hernand Tailor's Shop, situated near Rhett's Equipment Shop in the central part of Hernand.
Tina sells a variety of outfits and attire. Her most important item is the Hernandian Attire, which is required to gain access to Hernand Castle before Chapter 3. Players who want to visit Haldwin's Contribution Shop early in the game should purchase this outfit from Tina first.
Like the other Hernand vendors, Tina participates in the full NPC trust system. Building her trust meter opens up gift dialogue options, small discounts on her regular stock, and eventually a late-game trade agreement that makes her tailoring shop accessible from the Greymane Camp. Because Tina's most useful item, the Hernandian Attire, is required for early Hernand Castle access, raising her trust early is a particularly good investment for players who plan to visit Haldwin's Contribution Shop.
Visiting Tina's tailor shop and selecting the greeting dialogue option raises her trust by a flat 5 points per in-game day. The cooldown resets on the day boundary, not on real-time, so sleeping at an inn or camp lets you stack the greeting faster if you are trying to push her trust to max in a short session. Adding Tina to a daily Hernand rotation (Tina, Rhett, and any other nearby merchants) is the simplest passive trust build.
Gifting is significantly faster than greetings when you want to reach the maximum trust threshold. Tina accepts the standard gift hierarchy used across the game. Diamonds give the largest trust jump per gift, followed by gold bars and then gold ore. For a much cheaper path, manuals give a flat +10 trust each, and several Hernand vendors sell manuals in their shop inventory. If Tina herself has a manual on her shop desk, you can buy the manual and immediately gift it back to her for the +10 bump, then repeat the loop while her shop still has stock. You do not need to read the manual first; any manual in your inventory is a valid gift, even duplicates from skills you already learned. For the full mechanic, see the NPC Trust System article.
At maximum trust, Tina unlocks a unique late-game reward: an Equipment Supply Contract that lets her sell her tailoring stock directly at the Greymane Camp. Once the contract is purchased and activated, you can buy her outfits and attire from the camp quartermaster instead of traveling back to the Hernand Tailor's Shop every time you need a fresh piece. This is the same mechanic that Rhett offers for his equipment stock, and it represents one of the most useful trust payoffs in the game because it removes a repetitive travel loop from the late-game routine. If you only ever max one Hernand NPC's trust for practical reasons, Rhett and Tina are the two strongest candidates.
Many players overlook Tina because her initial shop selection looks cosmetic on the surface. In practice, her trust payoff is on the same tier as the equipment vendor: a permanent supply line to the Greymane Camp. For long playthroughs that involve repeated camp restocks, swapping outfits for faction dress codes, or grabbing the Hernandian Attire on alt characters, the one-time trust investment saves a significant amount of cross-map travel.