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Skills - 59 revisions
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Updated respec section for the per-character resets and Abyss Link resource added in version 2.00.00
Cleaned punctuation and AI-style phrasing (2026-04-27)
Fix Archery section header to Marksmanship (correct parent skill name for Charged Shot)
Fix Pump Kick unlock chapter (Chapter 2, not Chapter 3)
Fix audit #4: move Keen Senses from Blue to Green branch highlights
Expanded with detailed skill tables for all three branches (Blue/Stamina, Green/Spirit, Red/Health) including subcategories, added Convergence Skill section, Skill Acquisition in Detail section, Abyss Artifact Progression Trade-offs section, Build Archetypes section, and additional wikilinks throughout
Fix inaccuracy: Fix terminology: 'Fragment spending' → 'Artifact spending'
Fixed 17 broken wikilinks: exploration-traversal -> exploration-and-traversal, kliff-macduff -> kliff, abyss-artifacts -> abyss-artifact, imbue-elements -> imbue-element, abyss-artifacts -> abyss-artifact, artifacts -> artifacts-and-abyss-fragments, reed-devil -> the-reed-devil, throw -> throw-skill, faded-abyss-artifact -> faded-abyss-artifacts, weapons-equipment -> weapons, combat -> combat-system, abyss-artifacts -> abyss-artifact, boss-battles -> bosses, imbue-elements -> imbue-element, a...
Fix errors: Stamina max level 16 -> 14, Spirit max level 14 -> 12
Fixed Flight quest location from Hernand to the Abyss
Enhanced Watch and Learn system details, added comprehensive observable skills tables for all characters, expanded Inner Skills with verified examples, improved visual indicators
Accuracy fix: Blue branch has 16 levels (not 14), Green branch has 14 levels (not 12)
Fix skill branch max levels: Stamina is Lv 16, Spirit is Lv 14
Added key skills per branch tables with highlights, Watch and Learn system locations with observation tips
Fix remaining observation mechanic errors: skills are learned directly for free through observation, not via Abyss Artifact spending
Fix observation learning mechanic: skills are learned directly for free (no Abyss Artifact cost); if previously purchased, the artifact is refunded
Fix observation learning mechanic: skills are learned directly for free (no Abyss Artifact cost); if previously purchased, the artifact is refunded
Added Flight Skill section with unlock quest, controls, stamina mechanics, upgrades, aerial combat, and alternative flight methods
Expanded Respec section with How to Respec Skills, Faded Abyss Artifact locations, and respec limitations
Updated skill counts (Kliff 84, Damiane 74, Oongka 70), fixed branch level caps (Stamina Lv14, Spirit Lv12), added Skill Counts by Character table, Inner Skills section, Primary Stat Levels table, Shared Skills table, Faded Abyss Artifacts respec detail
Merged skill-acquisition-guide article: added skill acquisition methods and learning mechanics into the skills overview
Added cross-links to Kliff Skills, updated branch descriptions with skill counts, added Damiane and Oongka section
Removed "MacDuff" surname (character renamed to just "Kliff")
Major expansion with Blue/Green/Red tree sections, named abilities, per-character trees, and hands-on preview details
Major update with skill tree access path, observation learning, named techniques, and build customization
Convert bullet-point lists to tables for better readability
Added five elements with full gameplay descriptions (wind = air lift + dive kick, nature = leaf after-images), mid-combat skill learning from enemies (belly flop example), force palm from hologram observation, stamina upgrade node visible in skill tree, stat reset button confirmed, updated elemental list from three to five
Merged skill-trees content (Fragments of the Abyss, Knowledge System, specialization, difficulty) into skills article; skill-trees now redirects here
Renamed from life-skills to skills; expanded to cover combat skills, grappling, elemental abilities, life skills, progression, and playable character differences
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