Loading...
Footwear
March 20, 2026 at 03:48 AM
Updated table with all 14 footwear pieces, added Price/Source columns, corrected stats, added wikilinks
Footwear is one of five Armor slots in Crimson Desert. Like gloves, footwear provides both attack and defense bonuses, making boots a dual-purpose equipment piece. Footwear also frequently grants movement speed bonuses and other secondary effects such as critical hit chance, attack speed, and lightning resistance.
Footwear attack values range from 7 to 18, with plate boots generally offering the highest numbers. Defense values range from 0 to 5. Many boots also include movement speed bonuses, making them important for exploration and positioning during combat. Most footwear features one or two Abyss Core slots.
The following table lists all 14 known footwear pieces. ATK and DEF values are base stats before Refinement upgrades. Price shows the purchase cost where known.
Name | ATK | DEF | Stats | Special | Price | Source |
|---|---|---|---|---|---|---|
Canta Plate Boots | 12 | 3 | Atk Speed Lv.1, 2 Core Slots | None | 1.94 Silver | |
Carta Plate Boots | 16 | 5 | Crit Lv.1, 1 Core Slot | Health +1.0/sec | 7.36 Silver | Tailor Shop |
Demenissian Elite Boots | 13 | 4 | Atk Speed Lv.1, Move Lv.1, Lightning Res Lv.1 | Demenissian Disguise | Starting | |
Fiore Leather Boots | -- | -- | Broken | Cannot equip, sell only | TBD | TBD |
Hernand Ceremonial Guard Boots | 15 | 4 | Move Lv.1, Lightning Res Lv.1 | None | 14 Contribution | |
Hernandian Banquet Leather Boots | 9 | 1 | Move Lv.1, Lightning Res Lv.1 | None | 52 Bronze | Tailor Shop |
Hungering Fang Leather Boots | 16 | 4 | Crit Lv.1, Move Lv.1, Lightning Res Lv.1, Stamina Regen +2% | Orbs of Lightning | 10.56 Silver | TBD |
Odeck's Protector Plate Boots | 17 | 5 | Move Lv.1, Damage Reduction 1.0 | None | TBD | TBD |
Rabbit Cloth Boots | 7 | 0 | Crit Lv.1, Move Lv.2, 2 Core Slots | None | Crafting | |
Scholastone Boots | 15 | 4 | Move Lv.1, Lightning Res Lv.1 | None | 19 Contribution | Scholastone Contribution |
Solas Plate Boots | 18 | 3 | None | Spirit +0.1/sec, Swim Speed +2% | 5.65 Silver | |
St. Halssius Priest's Footwear | 9 | 2 | Move Lv.1, Lightning Res Lv.1 | St. Halssius Disguise | TBD | TBD |
Unyielding Warrior's Plate Boots | 10 | 2 | Crit Lv.1, 2 Core Slots | None | 3.52 Silver | Blacksmith |
Ynitium Leather Boots | 7 | 1 | Crit Lv.1, Move Lv.1, Lightning Res Lv.1 | None | Starting |
Footwear provides some of the highest attack values among armor slots. The Solas Plate Boots lead with 18 attack, followed by Odeck's Protector Plate Boots at 17 and both the Carta Plate Boots and Hungering Fang Leather Boots at 16. The Rabbit Cloth Boots and Ynitium Leather Boots sit at the lower end with 7 attack each. Prices vary widely: the Solas Plate Boots cost 5.65 Silver, while the budget Unyielding Warrior's Plate Boots are only 3.52 Silver.
Movement speed bonuses are common on footwear, with most leather boots granting Movement Speed Lv.1. The Rabbit Cloth Boots stand out with Movement Speed Lv.2, making them the fastest footwear in the game despite offering no defense. They can be crafted from Cloth x5 and Fleece x1, making them an accessible choice for exploration.
Several footwear pieces have unique passive effects not found on other armor. The Hungering Fang Leather Boots imbue attacks with Orbs of Lightning and boost stamina regeneration by 2%. The Solas Plate Boots increase spirit regeneration and swim speed. Odeck's Protector Plate Boots grant flat damage reduction alongside strong stats. The Demenissian Elite Boots and St. Halssius Priest's Footwear both provide faction disguises, letting the player infiltrate hostile territory. The Fiore Leather Boots are a unique case: they are broken and cannot be equipped, serving only as a sell item.
Footwear with a refinement gauge can be upgraded through 10 levels at the blacksmith in Hernand. Each level increases both the attack and defense stats. Material requirements depend on the boot type: cloth boots need Cloth Pieces and Fleece, leather boots need hides and bones, and plate boots need ores.
Two pairs of boots are given to the player as starting equipment:
Ynitium Leather Boots: Equipped by default as Kliff's starting gear. A solid all-around pair with critical hit chance, movement speed, and lightning resistance.
Demenissian Elite Boots: Part of Damiane's loadout. Provides attack speed, movement speed, and lightning resistance alongside the Demenissian Faction Disguise.
The Solas Plate Boots have the highest attack of any footwear at 18, available for 5.65 Silver at the Hernand Equipment shop. Pair them with the Solas Plate Armor for a powerful endgame plate setup.
Use the Rabbit Cloth Boots for overworld exploration thanks to their Movement Speed Lv.2 bonus. They cost nothing but crafting materials (Cloth x5, Fleece x1). Swap to higher-defense boots before combat.
The Hungering Fang Leather Boots are among the best boots for aggressive builds, combining 16 attack with critical rate, lightning imbue, and stamina regeneration.
Odeck's Protector Plate Boots offer the best defensive combination: 17 attack, 5 defense, movement speed, and flat damage reduction.
For a budget option early on, the Unyielding Warrior's Plate Boots at 3.52 Silver provide 10 attack, 2 defense, and two Abyss Core slots for customization.