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A.T.A.G. Boots Mk I
March 28, 2026 at 02:22 PM
Add A.T.A.G. context and how to obtain info

A foot that can be equipped on an A.T.A.G. It is the foot used when A.T.A.G. was first developed.
Property | Value |
|---|---|
Type | Footwear |
Rarity | Legendary |
Defense | 20 |
A.T.A.G. Boots Mk I can be refined to increase its stats. Each refinement level requires specific materials and silver.
Level | Stats | Price |
|---|---|---|
+0 | Defense: 20 | 1,000 Silver |
A.T.A.G. Boots Mk I is part of the A.T.A.G. mount gear set. Other pieces in this set include:
A.T.A.G. Plating Mk I (Armor, Legendary)
A.T.A.G. Plating Mk II (Armor, Legendary)
A.T.A.G. Plating Mk III (Armor, Legendary)
A.T.A.G. Boots Mk II (Footwear, Legendary)
A.T.A.G. Boots Mk III (Footwear, Legendary)
A.T.A.G. Thrusterpack Mk I (Inventory, Legendary)
A.T.A.G. Thrusterpack Mk II (Inventory, Legendary)
A.T.A.G. Thrusterpack Mk III (Inventory, Legendary)
A.T.A.G. Boots Mk I are the default footwear components on the A.T.A.G. mech. When players first gain access to the A.T.A.G. during Chapter 10's "Hidden Ace" quest, the mech comes equipped with Mk I Boots. These boots serve as the baseline footwear for the mechanical mount.
The A.T.A.G. (All-Terrain Armored Gear) is a pilotable mech introduced in Deleysia. First encountered during Chapter 10, the mech features combat weapons including a machine gun, cannon, iron fists, and EMP. Boots affect the mech's ground stability and traction. The Mk I Boots were the original design used when the A.T.A.G. was first developed.
All A.T.A.G. Footwear - Complete list of footwear in Crimson Desert
Horse Items - Overview of all mount gear
Mounts - Guide to mounts in Crimson Desert