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Accessories
March 28, 2026 at 12:41 PM
Updated with comprehensive accessory listing from crimsondesert.gg (60 accessories)
Accessories are equippable items in Crimson Desert that provide supplementary stats such as Attack, Defense, and various special effects. There are four types of accessories: Rings, Earrings, Necklaces, and Bracelets.
Each accessory slot offers distinct stat profiles. Rings lean toward offensive bonuses like Attack and Attack Speed. Earrings emphasize Defense and Movement Speed. Necklaces provide a mix of Attack and utility stats like Critical Rate. Bracelets tend to be versatile all-around pieces.
Accessories can be refined to increase their stats, and higher-rarity accessories generally offer stronger base values and more impactful special effects.
Rings primarily boost offensive stats and are equipped to enhance Attack and Attack Speed. There are 16 rings in the game.
Ring | Rarity | ATK | Bonus Stats | Special Effect |
|---|---|---|---|---|
Epic | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Uncommon | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Common | 0-7 | - | Stamina Regen -50000% | |
Common | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Legendary | 3 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.0 | - | |
Rare | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Legendary | 2 | Attack Speed Lv.1, Movement Speed Lv.0, Critical Rate Lv.0 | - | |
Rare | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Legendary | 2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.1 | - | |
Legendary | 2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.0 | - | |
Epic | 0-3 | Attack Speed Lv.0 (max Lv.4) | Stamina Regen -50000% | |
Legendary | 2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.1 | - | |
Common | 0-7 | - | Stamina Regen -50000% | |
Epic | 4 | - | Charge Lightning (Skill) | |
Rare | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% | |
Legendary | 0-3 | Attack Speed Lv.0 (max Lv.3) | Stamina Regen -50000% |
Earrings focus on Defense and sustainability, providing bonuses like Movement Speed and Health regeneration. There are 16 earrings in the game.
Earring | Rarity | DEF | Bonus Stats | Special Effect |
|---|---|---|---|---|
Epic | 0-6 | Movement Speed Lv.0 (max Lv.4) | Health: +200 every tick sec | |
Legendary | 0-6 | Movement Speed Lv.0 (max Lv.4) | Health: +200 every tick sec | |
Common | 0-10 | - | Health: +200 every tick sec | |
Epic | 0-10 | - | Health: +200 every tick sec | |
Legendary | 0-10 | - | Dark Repose, Health: +200 every tick sec | |
Common | 0-4 | Movement Speed Lv.0 (max Lv.3) | Health: +200 every tick sec | |
Rare | 0-6 | Movement Speed Lv.0 (max Lv.4) | Health: +200 every tick sec | |
Uncommon | 0-10 | - | Health: +200 every tick sec | |
Uncommon | 0-6 | Movement Speed Lv.0 (max Lv.4) | Health: +200 every tick sec | |
Epic | 5 | - | Music Box (Skill) | |
Epic | 0-4 | Movement Speed Lv.0 (max Lv.3) | Health: +200 every tick sec | |
Rare | 0-4 | Movement Speed Lv.0 (max Lv.3) | Health: +200 every tick sec | |
Epic | 0-10 | - | Health: +200 every tick sec | |
Legendary | 0-10 | - | Health: +200 every tick sec | |
Rare | 0-10 | - | Health: +200 every tick sec | |
Common | 0-10 | - | Health: +200 every tick sec |
Necklaces offer a blend of offensive and utility stats, including Attack and Critical Rate bonuses. There are 25 necklaces in the game.
Necklace | Rarity | ATK | Bonus Stats | Special Effect |
|---|---|---|---|---|
Epic | 0-11 | - | Spirit: +100 every tick sec | |
Epic | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Common | 0-11 | - | Spirit: +100 every tick sec | |
Common | 0-11 | - | Spirit: +100 every tick sec | |
Rare | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Epic | 3 | - | Crossroads (Skill) | |
Rare | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Rare | 0-11 | - | Spirit: +100 every tick sec | |
Common | 0-11 | - | Spirit: +100 every tick sec | |
Uncommon | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Legendary | 0-11 | - | Spirit: +100 every tick sec | |
Rare | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Common | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Uncommon | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Epic | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Legendary | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Legendary | 0-11 | - | Spirit: +100 every tick sec | |
Common | 0-11 | - | Spirit: +100 every tick sec | |
Rare | 3 | - | Sunshine (Skill) | |
Epic | 4 | - | Rainstorm (Skill) | |
Legendary | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Rare | 0 | - | Vitality (Skill) | |
Epic | 0-5 | Critical Rate Lv.0 (max Lv.3) | Spirit: +100 every tick sec | |
Rare | 0-5 | Critical Rate Lv.0 (max Lv.4) | Spirit: +100 every tick sec | |
Epic | 0 | - | Second Wind |
Bracelets are versatile accessory pieces that provide various passive bonuses. There are 3 bracelets in the game.
Bracelet | Rarity | ATK | DEF | Bonus Stats |
|---|---|---|---|---|
- | - | - | - | |
- | - | - | - | |
- | - | - | - |
Accessories in Crimson Desert follow these general rules:
Equipment Slots: Players can equip one ring, one earring, one necklace, and one bracelet at a time.
Rarity Tiers: Accessories come in Common, Uncommon, Rare, Epic, and Legendary tiers. Higher tiers offer better base stats and stronger bonus effects.
Refinement: Most accessories can be refined up to +10, increasing their primary stats and improving bonus effects at certain thresholds.
Special Effects: Many accessories provide passive effects like Health regeneration, Stamina recovery, Spirit regeneration, or Critical Rate bonuses that activate automatically while equipped.
Stat Synergy: Choosing accessories that complement your weapon and armor setup is key. Offensive builds benefit from rings and necklaces, while defensive builds gain more from earrings.
Equipment - Overview of all equipment types
Shields - Defensive off-hand gear
Combat - Combat mechanics and strategies
One-Handed Weapons - Weapons to pair with accessories