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Dylan Faden - Version 13 vs Version 14
May 25, 2026, 04:03 PM
Added voice-and-performance (Sean Durrie), coma-wake-up backstory, and sibling-perspective continuity framing
Jun 2, 2026, 10:42 AM
Removed 1 redundant repeat wikilink in body text, keeping the first link per term
11Dylan Faden is the playable protagonist of Control Resonant, Remedy's 2026 action role-playing sequel to Control (2019). He is the younger brother of Jesse Faden and is officially designated Prime Candidate 6 within FBC records. Where the first game placed Jesse inside the agency, Resonant flips the camera: Dylan begins the story as its longest-held containment subject and is released into the field only after the situation collapses. For broader context, see the Overview.2233Quick Profile4455FieldDetailDesignationPrime Candidate 6SisterJesse Faden, FBC DirectorHandlerZoe De Vera, FBC Field AgentStatusReleased from containmentPowers ClassParautilitarian66Background7788Dylan and Jesse grew up in Ordinary, Maine, where a childhood Altered World Event drew the attention of the Federal Bureau of Control. The incident that gave Jesse her abilities also exposed Dylan, and the agency took him into custody afterward. He was never released. He spent the rest of his childhood and his entire adulthood inside the Oldest House, classified and contained as a long-term subject of paranatural research.9910101111Players of the original Control will already know him: Dylan appears throughout that game as a supporting character, often shown bedridden in a tank or medical bay deep inside the building. Resonant picks up that thread and centers it.12121313His Class: Parautilitarian14141515Remedy describes Dylan as a parautilitarian, a coined term the studio has informally translated as a "somewhat spooky superhero." The label points at a blend: someone whose abilities sit on the supernatural side of the FBC's books, but who is also trained and deployed as an active operative rather than locked away as a hazard. The class is built around paranatural powers plus hands-on combat, which is why Resonant's identity is melee-first.16161717Resonant's Premise for Dylan18181919The story is set seven years after Control. The Oldest House lockdown has failed, and a new paranatural crisis has spilled into the streets of Manhattan. Jesse, the previous Director, is missing or estranged. With its existing tools unable to contain what is loose in the city, the FBC turns to the one asset it has been holding for years: Dylan.20202121That setup gives him two motivations that run in parallel. The first is the family thread: he is searching for his sister Jesse. The second is internal: after a lifetime as a contained subject, he is fighting to hold onto his humanity against the cosmic forces pressing against him.22222323Combat Identity24242525Dylan's fighting style is melee-led. His signature weapon is the Aberrant, a shapeshifting close-quarters armament that fills the same narrative slot for him that the Service Weapon filled for Jesse, but is built around blades, hammers, and other forms rather than firearms. The wider system is covered on the Melee Combat page. Confirmed paranatural abilities include:26262727Confirmed paranatural abilities at the time of writing:28282929AbilityRole In CombatReachA gravity-defying traversal ability for crossing paranaturally twisted architecture.ShiftMomentum redirection executed through Gravity Anomalies that warp Manhattan.Force-PushCrowd-control attack that knocks enemies back and opens openings for melee strings.Remote ExplosionsRanged detonations Dylan can trigger at distance for area damage and pressure.Deployable ShieldA defensive tool that doubles as an offensive option in close combat.Throwable TurretTemporary support emplacement Dylan can throw out for sustained fire on a position.3030Combos generate resources that feed these specials, so the loop is to chain melee strings, spend the meter on a power, and exploit the opening for stuns and executions.31313232Voice and Performance33333434Dylan is portrayed by Sean Durrie, who is credited as the lead actor for the role in pre-launch press. Durrie's work covers Dylan's full performance arc, with motion capture and voice both handed off through Remedy's standard pipeline. Additional cast confirmations beyond Dylan and Zoe De Vera have not been announced.35353636Wakes Up Outside37373838Resonant opens with Dylan waking from an extended coma. Pre-launch coverage frames this as his first time outside the Oldest House in roughly two decades; combined with the seven-years-after timing pinned to the original Control's events, this places the start of his field work after a long stretch of paranatural research and confinement. The bedridden-in-a-tank framing that defined his appearances in the first game ends inside the first hour, not slowly across the campaign.39394040Place in Control's Continuity41414242Remedy's director has been explicit that Dylan and Jesse Faden are sibling perspectives on a shared world rather than competing lead characters: "two sides of a coin" is the studio's published framing. Control's wider franchise is built around different lenses on the FBC's universe, and Resonant is Dylan's lens. He is not a stand-in or recast for Jesse, and Jesse is not playable in this entry.43434444Field Operations and Zoe De Vera45454646Once he is operating outside the Oldest House, Dylan does not work alone. His handler throughout the campaign is Zoe De Vera, an FBC Field Agent introduced for Resonant. She is his operator on the radio side, coordinating deployments and feeding him agency context. Their working relationship is one of the human anchors keeping him tethered while the city destabilizes around him.47474848Unconfirmed Details49495050Several details about Dylan have not been officially confirmed and should not be assumed:51515252Voice cast has not been publicly announced.His exact age in the Resonant timeline is unstated; only that he is younger than Jesse and has spent his entire life in FBC custody since the Ordinary AWE.The full roster of his paranatural abilities is broader than what has been previewed, and the talent-tree structure that gates them is partially undisclosed.Specific story branches, named bosses, and his end-state at the close of the campaign have not been revealed.53535454This page will be updated as more is revealed.