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Development and Release - Version 2 vs Version 3
Jun 13, 2026, 09:10 AM
Added confirmed engine (modified UE4), character-design/logo credits, studio, and dev-status details
Jun 15, 2026, 11:00 PM
Added Future Content section: no pre-launch DLC (resources focused on the main game); post-launch DLC would be considered on strong demand
11Final Fantasy VII Revelation is developed and published by Square Enix as the third and final chapter of the Final Fantasy VII Remake series. It was announced on June 5, 2026, and is slated for a simultaneous worldwide launch in Spring 2027. Development is handled internally by Square Enix’s Creative Studio I, the team behind the earlier Remake entries.2233Platforms and Release4455In a notable change from the previous two entries, Revelation launches on all platforms at the same time rather than as a timed exclusive. It releases in Spring 2027, during the 30th anniversary year of the original 1997 game. It is the first mainline Final Fantasy to arrive on Xbox at launch since Final Fantasy XV, and the first to launch on a Nintendo console since Final Fantasy VI.6677DetailInformationRelease windowSpring 2027PlatformsPlayStation 5, Nintendo Switch 2, Xbox Series X|S, PC (Steam, Epic Games Store, Xbox PC)LaunchSimultaneous across all platformsEngineA modified version of Unreal Engine 4, continued from the previous entriesPlayersSingle-playerRatingNot yet rated at announcement88Key Staff991010RoleNameDirectorNaoki HamaguchiProducerYoshinori KitaseCreative DirectorTetsuya NomuraCharacter DesignTetsuya Nomura and Roberto FerrariLogo IllustrationYoshitaka Amano1111At announcement the team framed Revelation as the convergence of the many Final Fantasy VII stories told over the years, and the emotional payoff of a project spanning three decades. The director has said the title is built around the theme of resolve.12121313Development Status14141515Revelation entered full production after the launch of the previous entry, and its story was finished ahead of the rest of development. By the time of the reveal the director said the game was on schedule with playtesting well underway, adding that he had personally played through the entire game around forty times. The shift to launching on several platforms at once was handled by splitting the studio into smaller groups assigned to optimize each version, with the team aiming for gameplay and presentation parity across all of them.16161717Carrying Over Your Journey18181919Players who have save data from the earlier entries in the Remake series unlock bonus content in Revelation. A save from Final Fantasy VII Remake Intergrade grants a Chocobo and Moogle Summon Materia, while a save from Final Fantasy VII Rebirth grants a Phoenix Summon Materia.202021+Future Content22+23+Ahead of launch the team decided against producing downloadable content for Revelation. The director explained that they received many requests for add-on content for the previous entry, but chose to focus all of the studio's development resources on finishing the main game and releasing it as soon as possible. He added that the team would actively consider post-launch downloadable content if there is strong demand from players after release. No such content has been announced.24+2125Announcement22262327Revelation was revealed in June 2026 with a cinematic reveal trailer and an extended gameplay introduction, presented by director Naoki Hamaguchi alongside Matt Mercer, the English voice of Vincent Valentine.