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Combat in Castlevania: Belmont's Curse: control mapping, mana, dodging, parrying, healing flasks, hazards and the death penalty.
How the Arcana work in Castlevania: Belmont's Curse: sealing bosses into tarot cards, Works of Mercy, Blessings and Gifts.
The whip in Castlevania: Belmont's Curse: swinging on anchors, grappling enemies, and what is and is not confirmed about the Vampire Killer.
How the connected map of Paris is built in Castlevania: Belmont's Curse, covering gated routes, secrets, mirror rooms, fast travel and map markers.